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  1. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    While I apologize that this is likely not the place to ask, but does anyone in here still monitoring the thread happen to have an old Sanwa Newtec CRP-1231 AR-10 card reader/writer laying around?
  2. AbolishedEnigma

    Derby Owners Club Horse Card (and game code) Data Analysis - Any interest?

    Of course, I figure the more info the better! I do indeed have a setup at home.
  3. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Never mind, I think I figured out what the game is doing finally!
  4. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    So I finally had some time to fiddle around with everything again. Any idea what is going on with "Track 3", "Track 2" and "Track 1" line up perfectly as inversed, but that "Track 3" is a bit of a mystery to me. Maybe I am just not seeing it? I want to take a shot at updating...
  5. AbolishedEnigma

    Derby Owners Club Horse Card (and game code) Data Analysis - Any interest?

    Well, I stand corrected... Best right's internals (Rev C) are not as high as I (and the DOC community) had initially thought. Confirmed he is at 31 (ST) 53 (SP) 51 (SH). I found the data for the CPU horses. Just formatted a bit differently than the Sires and Dams. Located in the blocks of...
  6. AbolishedEnigma

    Derby Owners Club Horse Card (and game code) Data Analysis - Any interest?

    What I am also struggling with is where in the code the other horse data is found? Perfect example is the horse "Best Right", that we used to use to test the internal values of our new horses against before we had the reader. The horse names are found in the code (Rev C) on "epr-22336c.ic22"...
  7. AbolishedEnigma

    Derby Owners Club Horse Card (and game code) Data Analysis - Any interest?

    ST = 39 SP = 19 SH = 34 Dirt (How well horse runs in bad race conditions or dirt tracks) = 240 (Races Found in Game) = 0 Horse Color = 224 (Markings or Hood ?) = 17 Horse Type = 240 Start = 15 Corner = 3 Out of Box = 6 Competing = 10 Tenacious = 4 Spurt = 12 Horse # = 1 (Races Found in Game) =...
  8. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Sorry, I usually have to read these a few times. So we can effectively run a machine without a reader, as long as we are running software that allows us to feed the card data at the appropriate time? Pretty much the same way they do it with ID3 and so on? So basically, what exists needs...
  9. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Wow! That is awesome… holy shit (excuse my language)… On to the next!
  10. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I can hook up Rev D and test if we need. I have both main boards and carts for EX as well. What I’ve seen over the years of card scans is that it has different max values for horse internals. Or total internal value before it handicaps the horses. I can set it all up tomorrow if need be.
  11. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    This is what I can see on my end... I am using DOC Rev C or DOCWE not the EX (Rev D)
  12. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Continue card is the card data from the card I started the log with. New Card is the card that I created new and didn't continue.
  13. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Sure, so just to confirm, you want me to attach the raw data of the card used in the test? I can do that. Give me a couple minutes.
  14. AbolishedEnigma

    Derby Owners Club Horse Card (and game code) Data Analysis - Any interest?

    My apologies if this has been looked into before, but I attempted to search and didn't find much discussion on DOC Horse Card and game code analysis. Not sure if there is an interest here or not, but I figured I would attempt to parlay the intelligence of the group and see if there was any...
  15. AbolishedEnigma

    Hello from SoCal; North County San Diego to be exact...

    Awesome! For sure! What part of town are you in? I agree, less frustrations with local support for sure!
  16. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Took a look back and saw what was useful before, and ran through a few actions. Continued a horse, continued game, ended game Started a new horse, ended game Game Test Mode Print Test Game Test Mode Reader Cleaning Text file is the actual log with no changes or prompts listed Word Doc which is...
  17. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Awesome! Well for the sake of that exchange, I loaded a horse card, trained, raced, didn’t continue. What type of exchanges is everyone interested in tracking? I can get some logs for those who asked before now that I got something useful finally. My apologies for the confusion up til now.
  18. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Sorry for the multiple posts, but does this look any better? I found a few settings that looked like they gave me a view of the back and forth, maybe? COM 1 - Card Reader COM 3 - Naomi? 1/11/2022 3:57:03 PM COM port: 1,3; Baud rate: 9600bps; Parity: Even; Data bit: 8; Stop bit: 1...
  19. AbolishedEnigma

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    It's got to be a setting on the software then right?
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