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vastar

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Terra Cresta pcb shows blocky sprites with the normal pixel size doubled up, but the sprites remain the same size, see player's ship sprite in the following screenshot.
IMG_5463.jpg


Checking several ICs with a logic probe.
First suspect IC found is a 74LS174 at 10F(b). (note: (b) stands for bottom board)
Pin 13(in) has activity, but pin 12(out) is permamently low.
Desoldering the ic and testing shows a fault.
IMG_5461.jpg

Replacing 10F(b) with a new 74LS174 does not change anything, still sprites are blocky.
Maybe the ic next to 10F(b) is defect, too?

Tracing back pin 12/10F(b) to pin 4/9F(b) (74LS86).
Desoldering 74LS86 at 9F(b) and testing shows again a fault.
IMG_5466.jpg


Replacing 9F(b) with a new 74LS86 brings back normal sprites.
IMG_5481.jpg


Here a comparison of the title screen, left side blocky sprites, right side correct sprites.
This is btw showing that the animated phoenix is sprites based.
IMG_5486.jpg
 
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