Can I ask if anyone has noticed any type of glitch on SFII Anniversary?
I'm not sure but using claw it is very difficult to wall dive in that game choosing SSFII ST version. In fact, I cant even pull it off 99% of the time.
I was wondering if this was my inputs so I loaded SSFIIX and had no issues doing wall dives.
Anyone else noticed anything similar?
Super 2X != Super Turbo - the Japanese version is a bit different and I believe was updated after the US/World Super Turbo was. There are a few moves that work well in 2X but not so well in Super Turbo.
Some other restrictions was the execution of Kara cancel specials as the input leniency was lowered quite a bit for CPS1 characters. I can keep going on, but I think you guys get the point. This game has a lot of nerfed characters/balance changes. I'd rather play the console version of HSF2:AE. Some of the changes allow for a bit better playability.
The post was edited 1 time, last by TechnicalMonkey ().