- Shipping was fast from USA to Australia. Item was packaged extremely well, no chance of it being damaged.
- PCB design is rather amazing. Smaller than an original Sega B board with only a 2 layer PCB being utilised. Jam packed full of traces and components, this can't have been a trivial task. Connector spacing is spot on and there is text printed on the silkscreen to illustrate orientation. Connectors aren't keyed which isn't an issue but I feel I should point that out so people are mindful to not install it backwards. Soldering and component assembly is top notch.
- Installation is rather straight forward for a product of this nature. A few minor requirements being a standard 68K and Z80 CPU being fitted to your S16 A board if not already present. Might have been a nice gesture to include the option of purchasing a standard 68K with the multi. Set the two banks of dipswitches of the S16 A board to all OFF. Remove the original B board and replace with the multi B board. Prepare and burn your roms to the EPROM chips which may be supplied at time of purchase or purchased independently. This is probably the most time consuming task and will be documented soon.
- A jamma adapter is required for System 16. I'd recommend one with button remapping capabilities and the 4th button connected to enjoy the entire library of games to their full extent.
- The dipswitch of the multi board is of high quality. It's a decent size, easily accessible and the switches solidly clunk into position.
- It can be a little cumbersome to change games, especially if you plan on installing your board into an arcade cabinet, as changing games requires a manual dipswitch setting and a hard power cycle. Games naturally load instantly which is a huge plus for me. A new rotary switch is in the works which will greatly assist in cycling through games. I currently use the original design of the rotary switch with a few minor fixes to get the RESET button functioning and it's fabulous.
- I'd have like to have seen a ground pin header available from the multi board to facilitate external game selection devices. This isn't a huge issue though as one can simply tap CN5 of the S16 A board to obtain reset and ground signals.
- 32 games is an impressive feat. There's only a few games missing if you include the System 16A library in the total mix.
- Whilst being fully appreciative and supportive of the product, being an Australian and having to combat the AU dollar being rather weak against the US dollar, I feel the price is slightly high but the multi is worth it nonetheless.
Original thread: Finally, multi System 16B (Sega)
Invaluable guide: The Definitive Guide to the System 16 Multi Kit
Dipswitch cheat sheet:
Multi Boyz Club
The post was edited 1 time, last by Frank_fjs ().