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KalessinDB

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So I'm a dummy and don't quite understand how to read MAME files to figure this out...

JUST got a TMNT TiT in trade... it's currently 2p which is good, because right now I'm supergunning it... but I have a 4p TMNT cabinet that I'm restoring and I intend to shove it in there eventually.

Eeeeeveryone talks about going to 2p so that you can select your favorite turtle, but I can't easily find info on turning it back to a 4p version. Can anyone tell me what I need to replace with what? (Or if I throw you 20 bucks or whatever wanna burn me a set? Since I have a writer but no spare blanks kicking around)
 
Google search for 'tmnt2.zip', which is the MAME romset for the latest 4-player version

Burn the following files onto 4x 27c010 eproms:
Code:
ROM_REGION( 0x100000, "maincpu", 0 ) /* 4*128k for 68000 code */
ROM_LOAD16_BYTE( "063uaa02.8e",  0x000000, 0x20000, CRC(58d5c93d) SHA1(6618678ec2da33d2ee6335cca7c9d49e9148b799) )
ROM_LOAD16_BYTE( "063uaa03.8g",  0x000001, 0x20000, CRC(0541fec9) SHA1(985364616a95e7dd008b5be02c0f0bf5eef54b3d) )
ROM_LOAD16_BYTE( "063uaa04.10e", 0x040000, 0x20000, CRC(1d441a7d) SHA1(97ce51eaf1c7560c19d8453f93ce01b0f71fe36d) )
ROM_LOAD16_BYTE( "063uaa05.10g", 0x040001, 0x20000, CRC(9c428273) SHA1(92202b6061313e464c2d9760926852b833994d28) )
 
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