Darksoft: CPS3, ST-V, CPS2, F3, MVS
RGB: RECO v2, HAS v3
RGB: RECO v2, HAS v3
Ive been ebaying for Neogeo looking for thr perfect system for about 2 months now. Let a couple of go that I should of gotten. I was about to order a neosd, but then I seen this project. Me and my boy are super stroked needless to say!!!
The amount of features along with what's possible do with it is astonishing. Most people just can not quantify the amount of man hours/tech/$$ that Darksoft has put into creating the ultimate multi game solution for the MVS/AES.
The post was edited 2 times, last by SmokeMonster ().
The post was edited 1 time, last by Derick2k ().
Form what I have seen, I do not seem to find more differences between the two carts other than the write speed and the multi-slot capacity of DS cart. Are those the only differences?The amount of features along with what's possible do with it is astonishing. Most people just can not quantify the amount of man hours/tech/$$ that Darksoft has put into creating the ultimate multi game solution for the MVS/AES.
The post was edited 3 times, last by Derick2k ().
Darksoft Neo Geo Multi MVS/AES Hardware Advantages vs NeoSD
8-10X faster write speeds
- One-slots gain native 3-slot support*, and games can be switched with an MVS cab's button
- DS Multi can be stacked, turning 2-slots into 6-slots, 3-slots into 9-slots, etc.*
Expanded rom size support for dev and future homebrew
Much more powerful FPGA
Could potentially support 68000-based arcade games, Neo Geo CD roms, etc
Longer expected lifetime due to better memory
Better fit and finish due to the high quality shell (vs the cheap plastic Chinese NeoSD shell)
*A future update to minimalism the GUI can expand this to 4-slots
The post was edited 1 time, last by aha2940 ().
Yes, it saves soft-dips per game.- Does it save softdips per game?
The Unibios will still provide CRC checks and cheats, but I think everything else can be done by the DS multi (region, machine changing, dips, etc).- What's the advantage of having a ds cart, vs. having a memory card and latest unibios?
We still don't know the load times for the DS Neo Multi booting directly to individual games from the menu though, since Mitsu didn't cover that in the release. What we know for now is that you will be able to flash a game and cold boot at least 6-8 times with DS's kit in the time it takes the NeoSD to flash a single game. That is the minimum, since it might only take a few seconds to cold boot 1 game on the DS kit. If it actually only takes 5 seconds to cold boot a 30 second-flash game, then you could flash a game and cold-boot about 36 times on the DS kit in the time it takes NeoSD to flash just one game.Some may say "Instant boot to previously flashed game" here.
The post was edited 3 times, last by SmokeMonster ().
Saves are just game-saves, exactly like having a memory card inserted, but you don't need the memory card hardware. This is another incredible upgrade for the owners of PCBs which lack the expensive/rare memory card hardware and memory cards. Half of my PCBs don't even support external save hardware, so this is an extremely nice upgrade. I don't think emulator-like save states are a feature yet.