A
Apocalypse
I had a look at the file pack and it says GAL22V10.No I have not burned the PAL, not sure my programmer does those. Which chip would I need for that?
I had a look at the file pack and it says GAL22V10.No I have not burned the PAL, not sure my programmer does those. Which chip would I need for that?
Hello,Have you tried to install the new PAL? It might be useful for /1 board.Burnt the 12 ROM's, put a piece of wire on PA4, switched the resistor from PB3 to PB4 (4 to 8MB), but getting garbled graphics. I have the /1 squash PCB, any ideas?
I guess only someone with the 2 different boards can figure it out.Thanks for confirming @caius.
@Apocalypse now that the GAL has basically been ruled out, that seems pretty likely. Only question remains is then, where to start...
Vey interesting indeed. It shouldn't be too complicated to fix. First I'd probe the jumper to see where it goes. I bet a trace has to be cut somewhere or a wire has to be installed for chip selection (/CE signal).Okay, thanks for the info so far in any case, appreciate it.
Funny thing that @mr3xtraball mentioned as well is when you remove/add the wire patch the glitches move from background gfx issues to sprite gfx issues. Should you combine the two I think it'd look pretty good