Been anxious to try your conversion. Have been working on getting two identical cabs up and running at the same time so that I can run the CPS1 version and your version on the Darksoft Multi to compare them. Might be a while before I can post about it, but it is definitely something I will work on.I am probably not going to have time to update this much further, but I haven't heard of any game-breaking bugs. Can anyone comment on the speed and whether or not the default seems close enough to CPS1 HF?
"Key" won't impact older units, I haven't updated mine either.
I also added a note to the start of the thread because people kept donating money to somebody else for this mod.
It's somewhere in the CPS1 bounty thread, but it's not that I am asking for money for it, but just asking that somebody else not be credited for my effort (and subsequently given donations, etc)@mikejmoffitt I can't see your paypal information on the first post. Wouldn't hurt to put it there...
Would appreciate the feedback. There are a few minor graphical bugs outside of gameplay that are low priority, but aside from that I don't know of many outstanding issues.Been anxious to try your conversion. Have been working on getting two identical cabs up and running at the same time so that I can run the CPS1 version and your version on the Darksoft Multi to compare them. Might be a while before I can post about it, but it is definitely something I will work on.I am probably not going to have time to update this much further, but I haven't heard of any game-breaking bugs. Can anyone comment on the speed and whether or not the default seems close enough to CPS1 HF?
"Key" won't impact older units, I haven't updated mine either.
I also added a note to the start of the thread because people kept donating money to somebody else for this mod.