ShootTheCore
Legendary
I'd like one of the deluxe models too please.
At least you discovered the issue with UD adaptorsIndeed it is!
There's a few small hiccups with the new design, which I'll need to address before final production.
1. The DB15s are spaced closely together. Not an issue with Neo-Geo controllers, my adapters and other compatible third party adapters with the exception of Undamned USB adapters which are too bulky to fit side by side.
2. Can only accommodate a 20 pin ATX connection. Shouldn't be an issue in most cases, and if needed a 24 to 20 pin adapter cable can be utilised.
3. Not sure I'm a fan of the simultaneous RGB pots. It's convenient in one way but that convenience comes at the cost of losing the ability to individually adjust RGB levels, which can come in handy for some game boards / monitors that may have an uneven RGB balance.
Points 1 and 2 are due to space constraints. I like keeping the PCB size compact however this makes it difficult to cram everything in and have compoments well spaced apart.
I think 95% of users would actually prefer this to keep things simple3. Not sure I'm a fan of the simultaneous RGB pots. It's convenient in one way but that convenience comes at the cost of losing the ability to individually adjust RGB levels, which can come in handy for some game boards / monitors that may have an uneven RGB balance.
Games with RGB balance so uneven that you can tell "by eye" are rather rare, haven't encountered one yet, and if that was the case I'd look into fixing the PCB game. It's tough to get the right colour balance with three individual pots.3. Not sure I'm a fan of the simultaneous RGB pots. It's convenient in one way but that convenience comes at the cost of losing the ability to individually adjust RGB levels, which can come in handy for some game boards / monitors that may have an uneven RGB balance.
NoAm I the only one who finds the naming convention of those games confusing!?
I want to say Vampire Savior, but I'm only going off memory here.Which are the cps2 games that glitch regarding button inputs when the extended jamma pinout is used?
I willl go a step further and say I'd rather gain have and cutoff pots, as well as pots that are multi turn. I calibrate signals on a regular basis using waveform monitoring, and find your statement to be true.That's the other problem, @RGB, no two pots are alike so I need to spend time matching them as best I can. If the 3 pots are all out from each other, there will be a variance in balance of RGB levels which isn't a problem with separated pots.
I wonder if there's a method of doing it via an IC with 3 separate signals, but regulated within a single pot?