Long-time retro gaming enthusiast, collector, and tinkerer. I spend most of my free time repairing, modding, and hacking vintage consoles to push their original boundaries.
Professionally, I am a High School teacher in France, specializing in Computer Science and Digital Technology (SNT/NSI). While my coding background is primarily in Python and MicroPython, I have a deep fascination for hardware architecture—from original ASICs and discrete logic to modern FPGA and MCU implementations.
I’ve always been inspired by the SNES era, specifically how Nintendo used enhancement chips to outsource processing power directly into the cartridges. This "modular" philosophy drives my current creative projects, as I love exploring how modern low-cost MCUs can be used to bridge the gap between legacy hardware and new possibilities. Always learning, always curious.
- Birthday
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November 15
- Location
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France