Recent content by biggestsonicfan

  1. biggestsonicfan

    Sonic the Fighters : Remix (missing head polygons !)

    What version are you using? Maybe try an earlier version?
  2. biggestsonicfan

    PASSIVEGUN - A Sega Model1/2/3 Supergun

    I may have to rethink the Mini-DIN 9 cable. As much as I would like to use it and all it's shielding, I've run into several problems: This Mini-DIN 9 to wires cable from Aliexpress cost about $24, it has no ground. This $11 cable from Amazon also has no ground. This $35 cable from Insurrection...
  3. biggestsonicfan

    Model 2 /3 Security hacks

    I've tried disassembling Model3, it's a bit out of my research league.
  4. biggestsonicfan

    Model 2 /3 Security hacks

    Oh boy, Model2 reverse engineering? Well, it's possible, but I don't have any info on the security key stuff. That'd be in the programming guide I'm sure, but it's never been made public. I can check against MAME's keys to see if I can find offsets, but I'd also have to compile a special version...
  5. biggestsonicfan

    PASSIVEGUN - A Sega Model1/2/3 Supergun

    I've decided to make the audio and video a desperate PCB to reduce noise/interference and so the cable for A/V doesn't have to go to the PASSIVEGUN then back to wherever the scaler/speakers is going to be. No design prototype yet but yeah, that's just been on my head for a while. I don't like it...
  6. biggestsonicfan

    i960 assembly

    I use CTOOLS 6.0 just fine on Windows 11! If you have any troubleshooting just ask away here! Oh that's true, I forgot about the git repo of modern single board i960 system. I haven't used a docker system to build 80960 assembly so your mileage may vary.
  7. biggestsonicfan

    PASSIVEGUN - A Sega Model1/2/3 Supergun

    If someone let's me borrow a New Net City maybe 8) I tease, but if there's interest and a market, I don't see why I couldn't. I'd like all cabs to be able to efficiently run Model 1/2/3s without using JAMMA adapters, especially if they're being used in an arcade setting where they're powered on...
  8. biggestsonicfan

    PASSIVEGUN - A Sega Model1/2/3 Supergun

    Have you ever wanted to run your Model 1/2/3 board outside a cabinet? Do you want options when it comes to inputs for that board? Well look no further! Introducing the PASSIVEGUN! A Supergun with the Sega Model 1/2/3 in mind. Made entirely of through-hole, passive components, this board will...
  9. biggestsonicfan

    i960 assembly

    So you have a few options here: Easiest: Install CTOOLS 6.0 and set the "intel960/bin" directory to your environment "PATH" in Windows. Difficult: Build binutils 2.16.1a using last supported 32-bit Cygwin and use the repo archive to install the necessary dependencies. Be warned that assembling...
  10. biggestsonicfan

    Sega Model2/3 - JAMMA Adapter Thread

    @Shentok I pretty much make these on-demand anymore. If you could DM me with some info about the cab you plan to put it in I would be happy to help you out.
  11. biggestsonicfan

    FOUND Sega 839-0904 Blast City VS Kit Video Splitter

    News (hopefully good) coming soon! :thumbsup:
  12. biggestsonicfan

    Sega Model2/3 - JAMMA Adapter Thread

    The 2nd adapter is sold to @SailorLodestar! Here are some pics before I installed it in an amazing looking Blast City cab personally! We ended up deciding to use a 400-5306-01 for the power, so I made an adapter and fuse-box with switch for it! As an update, I've found an amplifier on...
  13. biggestsonicfan

    Should I paint the metal case ?

    Why not make something new to do them justice at that point?
  14. biggestsonicfan

    Use AI to alter Daytona USA

    I found your post from Arcade Controls to figure out how it was enabled/disabled, which gives me a really good starting point to analyze the code.
  15. biggestsonicfan

    Use AI to alter Daytona USA

    I have reverse engineered a bit of Daytona USA. I suppose I could take a look.
Back
Top