Recent content by mpatou

  1. mpatou

    DARKSOFT Darksoft's MultiAES. Latest Firmware, Menu and Instructions

    Several blank folders, "homebrew1, homebrew2...etc..." Or "test1, test2" etc... That would be great for beta testing, or tweaking roms
  2. mpatou

    Golden Axe Port - Dev log

    Outstanding! So much progress in such little time, you're a machine H0ffman!
  3. mpatou

    Golden Axe Port - Dev log

    The only excellent arcade port I know on the Amiga is Pang. Almost arcade perfect.
  4. mpatou

    Super Hang-on - Controls wiring?

    Hi everyone I have a problem with my Super Hang-on PCB, that I try to make a jamma adapter for. I have Video and sound, but I haven't managed to understand how to wire Coin switches, Start, Service and Test switches. The problem I'm facing : I've found 3 different wiring from 3 different...
  5. mpatou

    Shinobi for the Neo Geo!

    Hi I've played this last version on 3 different consoles : Console with NEO-AES mother board : no problem at all, just like with V1.1 Console with NEO-AES3-4 mother board : sadly, the problem is still here, just like with V1.1 Console with NEO-AES3-6 mother board : no problem al all, with test...
  6. mpatou

    Golden Axe Port - Dev log

    Hi @h0ffman, can't wait to test it!! Just a suggestion : is it possible to port the Japanese version of the game please? Other versions were censored, and some people don't really like the FBI message. Many thanks, ready to help!
  7. mpatou

    Shinobi for the Neo Geo!

    Hi @h0ffman ! I've built a MVS cartmod with the V1.1, and tested it on an AES console with a Furrtek Fusion converter this afternoon... Same glitches as before, but only on two of my three AES consoles. Those consoles have AES3-4 and AES3-5 motherboard revisions. Those revisions are very...
  8. mpatou

    Shinobi for the Neo Geo!

    This is what happened actually
  9. mpatou

    Shinobi for the Neo Geo!

    The music issue is definitely due to FPGA file, with 10 (or 12 ^^⁾), it's perfect. I'm in direct contat with H0ffman, I try to help him debugging his Shinobi port. As we are talking about it here, I'm encountering some background issues with my multiAES, but not with my multiMVS... Not the...
  10. mpatou

    Shinobi for the Neo Geo!

    If you pay attention, it's not exactly random : the music loop will always be the same at every game you start. I managed to correct that issue by changing the number in the "fpga" file (12 or 10 instead of 1337). Hoffman said he didn't know the purpose of that fpga-called file. I remember...
  11. mpatou

    Shinobi for the Neo Geo!

    Just to report that I can't have the game work properly with the multiMVS, as I metionned on hoffman itch.io page. BGM music is not played in correct order, and I encounter lack of foreground layer in levels 2-1, 2-3 and 3-1 (haven't tested beyond). The game works perfectly with Analgue Pocket...
  12. mpatou

    Shinobi for the Neo Geo!

    I'm afraid you must replace a game as you've mentioned. Maybe a next menu update with new home-brews is on its way ^^ PS : I'm dreaming of a Golden Axe port
  13. mpatou

    Shinobi for the Neo Geo!

    Mame files or MultiDS files would be great. It's been asked to Hoffman himsef on his itch.io page
  14. mpatou

    MITSU CPS1.X Multi Dual Crystal

    Hi I've completely missed this topic! @Mitsurugi-w I'd like to purchase a full kit if it's still possible please Many thanks!
  15. mpatou

    Interest evaluation: cps1 mult crystal and/or audio merge kit

    Multi crystal and audio merge kit?
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