Recent content by winteriscoming

  1. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I wasn't aware Mario Kart could even run on a Type 1. Are you getting it to run without the card reader enabled?
  2. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    This is how I'm doing it in the frontend I put together. I have implemented user profiles and individual card files per profile, so you load up your profile and select your card that will be virtually inserted when the game asks for it. Though I've only got that working for wmmt 1-3dx+ at this...
  3. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I wonder if it would have the same effect on a non-erasable thermal print. I suppose it might have to do with how dirty the print head is. But, given that it's done after a long period of time (i.e. over an hour and likely spanning between multiple play sessions if card were ejected in between)...
  4. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I would have thought all the end of line and spaces get the print head where it needs to go, but I agree it looks like the second would print over the first one. Are you running a physical reader to check the behavior? Is it possible it actually does overwrite the first star and it's not until...
  5. winteriscoming

    Multi JVS v1.0

    I'm curious to learn what use cases people have for profiles in a standard button layout cab. I don't have one, so not sure what challenges people are running into with controls on those when running different by games.
  6. winteriscoming

    Multi JVS v1.0

    Once you get the profiles working, I think you'll be good to go with the profiles I have put together. Jambo Safari had the same controls as OR2SP which is what I used to create other profiles, such as Crazy Taxi. I would bet most of what you're wanting, I've done. In fact, your use-case is the...
  7. winteriscoming

    Multi JVS v1.0

    Looks like you never got a reply to this. This is addressed in the latest firmware and profiles. There's one called NEOG that should correctly map the ports.
  8. winteriscoming

    Multi JVS v1.0

    The main version of profiles.py on the repository no longer requires pyserial. It's for a feature that I doubt anyone will use and apparently installing pyserial is a too much of a stumbling block for it to be worth having that feature, when really people just want to edit profiles. There is a...
  9. winteriscoming

    Multi JVS v1.0

    I think this is likely that you're running a version of the firmware that does not support the profiles you're loading. Please update your firmware to the latest and try the latest profiles file that is posted in the repository. Basically the profiles are getting parsed from a packet of data...
  10. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I had pretty good luck with kochi-gothic-subst.ttf. There might have been a letter or two that I manually edited with a font editor to better match what I saw printed, but it was not much. https://github.com/indico/indico-fonts/blob/master/indico_fonts/kochi-gothic-subst.ttf In Python I was...
  11. winteriscoming

    Force Feedback Translator - Sega MIDI, Sega RS422 and Namco RS232

    I never found any documentation. Everything I know is posted in this thread.
  12. winteriscoming

    Multi JVS v1.0

    This probably will not work, though I don't have specifics for what is even required for 4p power stone. For one thing, I wonder if there are even enough inputs. The firmware is not set up to report more than 2 players, IIRC.
  13. winteriscoming

    Multi JVS v1.0

    I don't have any specifics, but @rtw gave a lot of good feedback on optimizations to get us to the current code revision. @rtw you were mentioned above as having tested input lag on the Capcom i/o. Do you have the means of testing the multi JVS in a similar manner?
  14. winteriscoming

    Multi JVS v1.0

    Note that I have a couple of personal revisions of a different board called MEGA JVS that is not available for sale, and the Multi JVS is a separate design by @Darksoft. I first designed my version to work in a OR2SP cab using the Sega Type 1 standard. The Multi JVS uses a Sega standard based...
  15. winteriscoming

    Multi JVS v1.0

    Let's just say it's an unsupported feature at this time. I had messed around with HID controls over the programming port, but it requires flashing the chip that controls the normal programming communication. It's been years since I did it. I would recommend against it, but the current...
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