[Project Request] CPS2 Super Street Fighter II X (Japan) Complete English Restoration Patch

Joined
Nov 25, 2022
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Location
USA
System Hardware: Capcom Play System 2 (CPS2 Arcade Architecture)
Target Base ROM Set: ssf2xj.zip (Super Street Fighter II X: Grand Master Challenge - Japan)
Note: Do not use ssf2tu.zip (Super Street Fighter II Turbo), as the Western version has completely different game speeds, damage scaling, shorter throw ranges, and missing code flags.
Project Goal: Create a 100% complete English text replacement patch for the Japanese version of the game, ensuring absolutely zero Japanese text strings remain while preserving the original Japanese gameplay balance.
Technical Specifications Required:
  1. Character Win Quotes & Intermissions: Remap and translate all character-specific win quotes. This includes text layout adjustments to account for English word wrapping across the screen boundaries.
  2. Akuma (Gouki) Ending Unlock: In the Japanese version (Super SF2 X), defeating Akuma reveals a unique credit sequence and text layout. If the player plays as Akuma, he receives a unique profile sequence. All of these specific subroutines must be translated and fully mapped.
  3. Secret Continue Strategy Tips Restoration: Restore and translate the hidden match-up advice messages displayed during the countdown screens, which were stripped out of the US arcade boards.
  4. Secret Character Win Layouts: Ensure proper text rendering and translation for the unique win strings utilized by the "Old / Super" variations of the characters (unlocked via button codes at character select).
  5. Attract Mode & UI Localization: Localize the main title presentation screens, options flags, and system UI text strings from Japanese to English while keeping the Grand Master Challenge formatting.
 
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