Raiden II Mod - Debug, Stage Select, Region Change, Rapid Fire, etc.

alamone

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I've released a mod for Raiden II. Includes the following features:

- Debug Mode Enable
- Stage Select
- Rapid Fire
- Region Switch
- Weapon Upgrade (+1 to weapon power even if you switch to a different weapon)
- Sound Test

Stage select allows you to select:
- Stage
- Area
- Loop
- Miss counter
- Main weapon levels: Vulcan, Laser, Plasma
- Sub weapon levels: Nuclear, Homing
- Item stocks: Bombs, bomb type, fairy stock
- Extra option: Multi Weapon (allow all weapons to be used simultaneously)

Available on my github, pregenerated IPS and a build script from V30 sourcecode provided:
https://github.com/alamone/raiden2mod

Tested working on MAME and PCB (burn to 2x 27C240 EPROMs).
 
@alamone this is slightly off topic but can you confirm that the Raiden II game code does in fact ignore the actual difficulty DIP switch settings ?
 
From what I remember, it does actually use the arcade difficulty DIP switches, but the effect on the game's difficulty is negligible.
 
THANK YOU!

This is brilliant....hopefully they can apply it to the new Mister core as well!


Any chance of you doing something similar with DX?

Also...any chance of putting the rapid fire on Button 3, like it is in DX...so that button 1 remains regular fire?
 
Any chance of you doing something similar with DX?

Also...any chance of putting the rapid fire on Button 3, like it is in DX...so that button 1 remains regular fire?
Yes, DX is also planned, and some early progress has been made.

With regard to rapid fire on C, I've made an update to v1.13 that now supports that feature.
Have not tested it on PCB yet, give it a try and let me know if it works.
 
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