Search results

  1. iq_132

    iq_132's Neo Geo ports

    Someone (James, the guy behind the Gamedrive series of flash carts) is working on a flash cart and has been using my "protection-removed" sets to test with. You can see his updates on @GC8TECH's discord: https://discord.gg/XUs2gpBR @XtraSmiley
  2. iq_132

    iq_132's Neo Geo ports

    @h0ffman I've been following your work too! Nice stuff! As far as my process: A custom bit of code that checks opcodes and patches memory addresses for RAM regions (to move the main RAM's location, for example). Disassemble the 68K and rewrite & patch in functions as necessary. Sprite and fix...
  3. iq_132

    Crossed Sword 2 with full CD sound track

    Very cool! I've been wanting to do something like this with Zintrick.
  4. iq_132

    Crossed Sword 2 with full CD sound track

    A lot of NeoGeo games use "banks" for samples. The builder tool allows for this. What you see for this is usually a byte from 0x18-0x1f then followed by a byte that is >= 0x20 that plays from an alternative track list. For the sound builder, it's annoying because it will always apply whatever...
  5. iq_132

    NGFX SoundBuilder and audio questions..

    I have written a few things in z80 assembly, yes. It's easy enough to disassemble things with the mame disassembler.
  6. iq_132

    Reverse engineering 161 in 1 cartridge to change Rom games

    Unfortunately no, regarding KOF2000, the data that holds the 'fix' (text graphics) is larger than what the vortex can handle. MOTW used a copy protection chip on MVS and AES cartridges called SMA. There were other games that used this chip, but SNK released versions that didn't have it (and...
  7. iq_132

    Reverse engineering 161 in 1 cartridge to change Rom games

    FWIW I implemented this in FinalBurn Neo https://github.com/finalburnneo/FBNeo/commit/4210c1bcb4ec1930368f0fabcb31365c023868b9
  8. iq_132

    Zupapa ! Custom decrypted version.

    It appears that the last 12mb are not used. It runs well on NeoGeo CD with only the first 4mb other than the broken sound. I believe this is related to the CMC sprite encryption that these games use requiring 16mb of data minimum. Pochi and Nyaa is another example of this FYI. Only the first...
  9. iq_132

    NGFX SoundBuilder and audio questions..

    For my hacks I just do add.b #$20, sound_command On the 68k side. You'll have to modify the.z80 it produces if you want to change the fixed commands. It doesn't offer any options to change these otherwise.
  10. iq_132

    Any Suggestions on Reviving A Failed SVG IGS PGM Cart?

    If it was just a dead ASIC, you should get an error on the screen, not just garbage. *edit* W/the ASIC completely disabled in FInalBurn Neo it shows this.
  11. iq_132

    SOLD SPI Seibu mobo + Senkyu

    Pm for puzzli 2.
  12. iq_132

    Cabal PGM Port beta

    Disassembled, tweaked, patched in my code changes. Completely rebuilt the background graphics, modified the sprite data a lot to be compatible. I'm planning on compiling my tools eventually and making a wiki like the Neogeo development one.
  13. iq_132

    Cabal PGM Port beta

    Here's a demo of a project I've been working on a for a little while [2-3 weeks]. A port of Seibu's 1988 game Cabal. Here's a video of it on real hardware (Please excuse the low quality capture, my supergun (GBS Control)/hdmi (cheap USB dongle) capture method are not great) [it doesn't have...
  14. iq_132

    IGS PGM English Patch Index

    Are you able to pm me a dump of your original program ROM? I'd be happy to try and patch it for you. It may be different or reference different locations/data in the asic.
  15. iq_132

    De-protected PGM games

    Unfortunately, Demon Front, SVG, The Gladiator, The Killing Blade Plus, and Happy 6in1 all run the majority of their code on the ARM7 CPU (the same CPU that's in the Gameboy Advance!) that is built into the cartridge. It would be a total rewrite of the game to make those run on the 68K CPU (the...
  16. iq_132

    De-protected PGM games

    It does run on a Fluffy cart.
  17. iq_132

    De-protected PGM games

    Added Puzzle Star.
  18. iq_132

    De-protected PGM games

    Added Photo Y2K.
  19. iq_132

    PGM single game PCB assembly and troubleshooting

    Sorry. I keep forgetting. Try this. https://neo-source.com/stuff/puzzli2_combined.7z
  20. iq_132

    PGM single game PCB assembly and troubleshooting

    Sorry, I took a look today and realize I totally borked that package. I'll try go get something else together soon.
Back
Top