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  • Users: nem
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  1. nem

    Octopus Arcade Stick 2nd Batch

    Agreed, the wack AI artwork doesn't do justice to the product.
  2. nem

    Model 3 (Daytona USA 2) Rom Conversion

    You can just replace the PE rom board with that. Smaller board is the security board.
  3. nem

    Model 3 (Daytona USA 2) Rom Conversion

    Wasn't aware the BOTE ones were public.
  4. nem

    WTB 27C4000G EPROMs

    Same as ST M27C400 and Macronic MX27C4100, unless you really want Hitachi brand.
  5. nem

    Model 3 (Daytona USA 2) Rom Conversion

    Different security board too.
  6. nem

    Model 3 (Daytona USA 2) Rom Conversion

    You have to change all of the roms, not just certain ones. There's 41 chips in all.
  7. nem

    My Ongoing Monitor Repair Logs

    Is it the same as the one in the 3414? https://www.donberg.ie/descript/f/fsy_17a001.htm
  8. nem

    Plotting 4-in-1 Homebrew Multi

    Never knew about the homebrew games! Very cool!
  9. nem

    Any idea on whats happening with this Project Justice

    I assume there's something wrong with the protection chip. Cart does not run, right? Here are the correct checksums:
  10. nem

    2x6's DVD or HDD clone to SSD/CF-IDE

    Have you tested any other HDD games apart from Ace Driver, @magicman?
  11. nem

    Aero City - flooded, forgotten, found.

    That is definitely required, what the heck? Like I guess it could work without it, but I bet it will look like shit. It's a 10uF 160V.
  12. nem

    Vaporous - Revision 2025 scene demo released

    That was awesome!
  13. nem

    3rd Strike graphical and sound issues on Net City cab

    That's why you run the jamma video wires to the 15-pin AMP UP connector. Then you don't have to switch anything. There's two separate inputs. Now you're just using one connection. I would also look into how the audio is wired. I've done a few Net City Jamma conversions and I wire the balanced...
  14. nem

    3rd Strike graphical and sound issues on Net City cab

    Wait, what Naomi IO? There's a 15-pin AMP UP connector on the side of the monitor chassis. Ideally you would want to connect the video from your jamma board to that. EDIT: and the audio terminates to RCA connectors? Is there any sort of attenuation? This is a weird harness.
  15. nem

    3rd Strike graphical and sound issues on Net City cab

    @Jamesmakesgames, where did you pick up your custom harness from? How is video connected to the monitor? What monitor do you have? Do you have buttons or dials for the monitor controls under the control panel? The stock monitor in the Net City does 15khz natively, so I'm not sure I see the...
  16. nem

    Why did Kasaski’s CV1000 thread get locked?

    I know time flies, but that was over 10 years ago. The hacks originally came out in 2012. There was an Xbox 360 port of the game two years before that. I assume he was contacted by Cave because it was bringing attention to the fact that, hey, you didn't have to buy a port to play the game, you...
  17. nem

    Why did Kasaski’s CV1000 thread get locked?

    Again, flash carts are perfectly legal. Everdrives are sold on Amazon. There is no IP infringement. NGDEV games are not supported purely out of respect for developers still actively developing. It's the same thing with Bitmap Bureau.
  18. nem

    Why did Kasaski’s CV1000 thread get locked?

    Yes, that is it. If there was a licensed product with cardboard and artwork that you could buy from a legitimate store front for comparable money, those few bootlegs would have been dumped in an instant. I think you're seriously overestimating how many bootlegs have been sold and underestimating...
  19. nem

    Why did Kasaski’s CV1000 thread get locked?

    Yes, and therefore if the licensee company decided not to go for it means that the price that they had in mind was considerably more than what the bootlegger is asking.
  20. nem

    Why did Kasaski’s CV1000 thread get locked?

    Without knowing any of the details it's really hard to say anything over this. I assume it wasn't Cave itself, but some other company wanted to license Cave's games for "official" repros. Kind of like what Retro-Bit is doing for old 16-bit console games. Probably for the best that they didn't...
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