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  1. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    As I recall, it was nothing too complicated. I'm just letting the rpi do what it wants with port assignments. They incremented by 1 and were predictable. Then you just have to figure out which adapter goes to each cab/seat. I think if you leave everything plugged in on reboots it assigns...
  2. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    The card server I put together and shared with you supports up to 4 usb serial devices and 4 simultaneous instances of a card script. A user can access the interface and choose the seat that matches the cab they sit at. It's been a while, but IIRC the multiple instances are started dynamically...
  3. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Let's get this in another thread if you don't mind. I would be interested in learning more about it. It seems crazy to have to have an entire Ringedge devoted to being a server. Seems like it should be possible to replicate it with another device. I unfortunately ended up with some broken REs...
  4. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    This has been linked in the first post. Thanks!
  5. winteriscoming

    DARKSOFT Multi JVS v1.0

    There is no need to compile the firmware from the source code. The pre-compiled binary is in the github repo. I recommend those who have no experience with the Arduino IDE just download the pre-compiled binary and install it with Xloader. Pre-compiled binary is here...
  6. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I can. Do you have the details? I don't recall them off hand.
  7. winteriscoming

    DARKSOFT Multi JVS v1.0

    It's not necessary to compile the firmware. There is a compiled hex file in the git repository that can be uploaded with a tool like XLoader.
  8. winteriscoming

    DARKSOFT Multi JVS v1.0

    Install the libraries that indicate in the errors you are missing.
  9. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Ok. I'm not suggesting tapping into CN8. My reply assumes there's a working card reader setup for this game, which I understand has the serial convertor, though I had forgotten that part. I was suggesting tapping in at the card reader side, so it will be rs232 there. You can sniff what is going...
  10. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    You can listen to the NAOMI directly at the card reader's RX, using the same method you did for listening to its TX. No need to do anything at the NAOMI itself. I suspect the data you are recording is bad due to serial settings in your software. You have to set parity, stop bits, and baud rate...
  11. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I used 2 cheap USB adapters and tapped into the wiring at the card reader. Both connect to ground. One adapter's rx hooks into rx at the reader, which would be output from the game. The other adapter's rx hooks to tx at the reader to get the reader's output. Basically just 4 wires for sniffing...
  12. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    Lack of time and motivation, mostly. It's probably been over a year since I booted up any of my cabs to actually play anything, and I'm not that interested in working on a project for something I'm not getting to play. I also wrestle with whether or not I'm comfortable sharing scans of cards...
  13. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    You've mentioned this multiple times. I encourage you to put the work in to make something better and share it rather than criticize what others have put money and time into and shared for free. My initial scripts? They suck! I didn't know what I was doing. I have done some that are better that...
  14. winteriscoming

    DARKSOFT Multi JVS v1.0

    Sorry, I don't have capacity to dig into this currently. The game may be looking at reported features as well as the id string. I have not found an N2 and wmmt3/dx/dx+ to be at all picky about what JVS board is plugged in. I wonder what the ES3 is doing differently. Best course of action...
  15. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I wasn't aware Mario Kart could even run on a Type 1. Are you getting it to run without the card reader enabled?
  16. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    This is how I'm doing it in the frontend I put together. I have implemented user profiles and individual card files per profile, so you load up your profile and select your card that will be virtually inserted when the game asks for it. Though I've only got that working for wmmt 1-3dx+ at this...
  17. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I wonder if it would have the same effect on a non-erasable thermal print. I suppose it might have to do with how dirty the print head is. But, given that it's done after a long period of time (i.e. over an hour and likely spanning between multiple play sessions if card were ejected in between)...
  18. winteriscoming

    NAOMI 2/Chihiro/Triforce Card Reader Emulator (Initial D3/WMMT/Mario Kart/F-ZERO AX)

    I would have thought all the end of line and spaces get the print head where it needs to go, but I agree it looks like the second would print over the first one. Are you running a physical reader to check the behavior? Is it possible it actually does overwrite the first star and it's not until...
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