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  1. M

    Making an English version of Typing of the Dead Arcade

    Thanks for the welcome. If I was able to debug the game properly I would have looked for where the game reads the image data from the texture files and redirected it to the English data but as I've said I couldn't get anything to work. So once I managed to decompress the files I just swapped...
  2. M

    Making an English version of Typing of the Dead Arcade

    Not that I've looked into it properly yet but I intend to find a solution that uses the game font on the top row. I was poking around at one point and managed to change some of the properties of the boxes so I have a rough idea about where to look. This is the reason I need a proper debugger...
  3. M

    Making an English version of Typing of the Dead Arcade

    Hi, I'm new here. Anyway I've been looking into figuring out these textures and thought I'd share my progress so far and some of my findings. The textures are compressed using PRS compression of which data is preceded by 4 bytes containing the length of the uncompressed data. The uncompressed...
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