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  1. UMKShock

    Starting a UMK3 arcade console supergun

    Was finally able to sit down and tweak some settings. For some reason the 16:9 option displays it closer to correct than generic 4:3 or other similar resolution optimized on the OSSC, and after a little more backporch/H/V sample changes I got it to look pretty close, in fact I've seen numerous...
  2. UMKShock

    Starting a UMK3 arcade console supergun

    I had some success today with the OSSC and an HDMI to component converter that has a resolution switcher on it, managed to get a still image and I've been tweaking settings on the OSSC to clean it up. I was able to get all the pixels within the screen, but narrowed in the middle, and also was...
  3. UMKShock

    Starting a UMK3 arcade console supergun

    I'm going to try an emergency route just in case I can't find another TV in time, where I'll do the OSSC to HDMI to component and see if that'll work for now, and then I'll try to find another TV that I can adjust settings with. I'd like to make a larger compatibility list and requirements.
  4. UMKShock

    Starting a UMK3 arcade console supergun

    I looked for that with the remote, it's a very old TV from 2000, I don't know if it would even have that option.
  5. UMKShock

    Starting a UMK3 arcade console supergun

    I tested the tube TV tonight and got a predictable Vsync issue, going to try out some more options before looking for another TV. Possibly another scart to component converter.
  6. UMKShock

    Starting a UMK3 arcade console supergun

    I happen to have picked up a JVC component CRT last week but I don't know if there's anything special about it, that's what I'll be testing on tomorrow. If I have to go PVM I will, but I'm hoping for a Trinitron or Wega to work. I have the ShinyBow scart to component.
  7. UMKShock

    Starting a UMK3 arcade console supergun

    I'm using the OSSC for the flat screen with suggested timings but I have to do more fiddling to get it right, there's still screen tear but I'm not sure if it was just that specific monitor. I know a little bit but learning as i go. I'm hoping my scart to component converter will work on the...
  8. UMKShock

    Starting a UMK3 arcade console supergun

    So due to numerous delays, it's been 3 years and I finally got to test the UMK3 arcade board console briefly last night at tournament in North Jersey. Undamned Adapters worked with all the sticks we tried tonight, very pleased. Thanks to Jose Cruz for putting this project together for me and...
  9. UMKShock

    Starting a UMK3 arcade console supergun

    Been a while, I've been backlogged on work but I've source just about everything I need for this and will start posting updates soon. Should be fun!
  10. UMKShock

    Starting a UMK3 arcade console supergun

    All the main components are together now, so hopefully I'll have some progress posted soon. I just need something to put it in. That might have to wait until later though, as I would like to have this for an event in less than 10 days.
  11. UMKShock

    Starting a UMK3 arcade console supergun

    I tried it once but never got to make it a tournament standard, totally forgot about it otherwise. Thanks!
  12. UMKShock

    Starting a UMK3 arcade console supergun

    Yeah, again I will definitely have mods done to my existing sticks and a couple pads so that there is a direct wired option available for our events, I believe I have mods on a couple sticks already that would allow for a very easy wiring job. This will make a lot of people happy. Thanks man...
  13. UMKShock

    Starting a UMK3 arcade console supergun

    I have heard most commonly that D44X are preferred over iL and that people were disappointed with the iL parts. It really only matters to stingy players I think, but if you have em, use em.
  14. UMKShock

    Starting a UMK3 arcade console supergun

    Yeah I have to play on Happ parts, and preferably a hard spring, but there are different grade parts, cherry switches and what not, and the PDP sticks are not standard. They aren't bad though.
  15. UMKShock

    Starting a UMK3 arcade console supergun

    We'll definitely test it, I have a couple different types of ASUS monitors we use for tournaments, and if I have to get one specific LCD for this project. I have 5 or 6 MK layout American style sticks, all are either PS3/360 or Brooks Universal converted so we're good to go. I have two of those...
  16. UMKShock

    Starting a UMK3 arcade console supergun

    According to Arturo that is on a standard Acer. He did a lot of trial and error but I think as long as I'm just doing LCDs this will be fine.
  17. UMKShock

    Starting a UMK3 arcade console supergun

    https://twitter.com/nycfurby/status/1023253318427193344
  18. UMKShock

    Starting a UMK3 arcade console supergun

    I will get more info from him, the only other thing he's ever mentioned is the Splitfire but I've been told that's only if you're using a CRT. We've been doing LCDs with mame for a generation now so anything that improves the input lag would be great. I'm also hoping that coming here will reveal...
  19. UMKShock

    Greetings from the OG MK community

    the earliest arcade stuff available right now is from about 15 years ago so well after the main run, and it's all guerrilla style of course.
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