I've been getting into SSV boards a lot lately I've got 8 games on this system with 2 more on the way.
There's been some chat about Dyna Gear Conversions lately, I did this conversion AGES ago using Survival Arts as a Donor. If you loook at the mame driver: https://github.com/mamedev/mame/blob/master/src/mame/drivers/ssv.cpp
Dyna Gear and Survival Arts use the same SAM-5127 sub-board and have the same memory map.
Here's a picture of such a conversion (not mine):

The Mystery is that @ShootTheCore bought a conversion using a "STS-0001" sub-board, which isn't super strange in itself but I'll get to the mystery in a minute...
There are 4 games that use this STS-0001 sub board.
1. Pastel Island, which is a super rare Prototype game, I've yet to find any pictures of this sub-board (if you have one please post it up!)
2. Super Real Mahjong PIV, which looks like this:

3. Monster Slider, which looks like this:

and
4. Keith & Lucy Dramatic Quiz, which looks like this:

ShootTheCore's conversion, and another conversion I found searching the web, use a DIFFERENT VERSION of the STS-0001 PCB than those shown above, they look like this:

Notice that all the extra IO equipment on the left hand side is just flat out MISSING from this PCB.
Mystery #1: where the hell did this sub-board come from.
Some possibilities in order of most likely to least likely...
1. It's an alternate version of Keith & Lucy, since that seems to be the only production game that doesn't use the extra IO
2. They used Pastel Island as a donor for these conversions
3. It's a repo sub-board made to look like an STS-0001
4. there is some other game that was released on this board that we don't know about.
This brings me to Mystery #2: Where is the sound data?
These conversion use a single 16Mbit ROM for sound data, except the dump we have of Dyna Gear uses 4x 8Mbit ROMs for sound for a total of 32Mbit of data... so where did the other 16Mbit of data go? I suppose it's possible there was a lot of empty space and they crammed the data into half the size, or they simply ignored the first half of the data and the game is actually missing sounds?
Mystery #3: What does an original Dyna Gear sub-board look like?
In trying to gain clues to mystery #2 I went looking for pics of an original Dyna Gear PCB and couldn't find any. I found LOTS of conversions, just no originals. does it actually use the SAM-5127 ROM board like the mame driver claims? or was that game just dumped from a conversion?
In my searches I did also find a conversion on a VISCO-001B sub-board:

I DO NOT recommend this as a donor as only 2 games were released on this Sub-board and both are more valuable than Dyna Gear at this point. but it's an interesting point of reference for research.
----
So if you're keeping track and would like to help solve some of these mysteries I'm looking for:
-Pictures of an original Pastel Island Sub-Board
-Pictures of an original Dyna Gear Sub-Board
-Pictures of that short STS-0001 Sub board with the original game ROMs on it.
There's been some chat about Dyna Gear Conversions lately, I did this conversion AGES ago using Survival Arts as a Donor. If you loook at the mame driver: https://github.com/mamedev/mame/blob/master/src/mame/drivers/ssv.cpp
Dyna Gear and Survival Arts use the same SAM-5127 sub-board and have the same memory map.
Here's a picture of such a conversion (not mine):

The Mystery is that @ShootTheCore bought a conversion using a "STS-0001" sub-board, which isn't super strange in itself but I'll get to the mystery in a minute...
There are 4 games that use this STS-0001 sub board.
1. Pastel Island, which is a super rare Prototype game, I've yet to find any pictures of this sub-board (if you have one please post it up!)
2. Super Real Mahjong PIV, which looks like this:

3. Monster Slider, which looks like this:

and
4. Keith & Lucy Dramatic Quiz, which looks like this:

ShootTheCore's conversion, and another conversion I found searching the web, use a DIFFERENT VERSION of the STS-0001 PCB than those shown above, they look like this:

Notice that all the extra IO equipment on the left hand side is just flat out MISSING from this PCB.
Mystery #1: where the hell did this sub-board come from.
Some possibilities in order of most likely to least likely...
1. It's an alternate version of Keith & Lucy, since that seems to be the only production game that doesn't use the extra IO
2. They used Pastel Island as a donor for these conversions

3. It's a repo sub-board made to look like an STS-0001
4. there is some other game that was released on this board that we don't know about.
This brings me to Mystery #2: Where is the sound data?
These conversion use a single 16Mbit ROM for sound data, except the dump we have of Dyna Gear uses 4x 8Mbit ROMs for sound for a total of 32Mbit of data... so where did the other 16Mbit of data go? I suppose it's possible there was a lot of empty space and they crammed the data into half the size, or they simply ignored the first half of the data and the game is actually missing sounds?
Mystery #3: What does an original Dyna Gear sub-board look like?
In trying to gain clues to mystery #2 I went looking for pics of an original Dyna Gear PCB and couldn't find any. I found LOTS of conversions, just no originals. does it actually use the SAM-5127 ROM board like the mame driver claims? or was that game just dumped from a conversion?
In my searches I did also find a conversion on a VISCO-001B sub-board:

I DO NOT recommend this as a donor as only 2 games were released on this Sub-board and both are more valuable than Dyna Gear at this point. but it's an interesting point of reference for research.
----
So if you're keeping track and would like to help solve some of these mysteries I'm looking for:
-Pictures of an original Pastel Island Sub-Board
-Pictures of an original Dyna Gear Sub-Board
-Pictures of that short STS-0001 Sub board with the original game ROMs on it.