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MVS Sprite editing / tile view

pierpa86

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Joined
May 5, 2022
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Hello Guys,
I'm trying to fix a bug on a sprite, after converting nam 1975 on progbk1.
I noticed that the bomb uses wrong tiles and I would like to fix the problem on the C1 rom by drawing the tile correctly.

1738523999648.png


I have several questions about this:
1) First question, how to find suitable palette color:
2) how to find the address of tile to change ?
1738524082688.png

2) Why i can enter in Tilemap using "Enter" its only me ? (using mame 0.269)
1738524176644.png
 

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