Anselmo
Champion
Hopefully someone with some experience with Sega's official versus cable can chime in. @GeeDee's post motivated me to bust out my versus kit I had tucked away, and at first it worked fine when plugging it in. Then on the second "power up" a few moments later, I started to have Sync Issues on the slave cab. I though maybe my ms2931 was failing at auto syncing. It wasn't, it auto syncs fine.
I did a some moving around to test the two different cabs (tested both cabs, several pcb's and different resolutions) and I have isolated the issue. The versus harness has a connector that connects to the CN7 on the Blast city IO board. That connector has what appears to be RGB/Sync/Ground signals coming out of the Blast City IO that connect to the CN2 on the official Sega Vs Link video buffer PCB. The moment the 6 Pin connector touches the CN2 on the PCB I get the image problems, it looks squiggly like if it's running the wrong resolution If I remove that connector from the video buffer board, the picture is restore. This happens wether or not the Buffer board has power.
Knowing this, would you feel I have two bad blast IO boards, or that maybe my Sega Versus kit buffer board is bad?
I did a some moving around to test the two different cabs (tested both cabs, several pcb's and different resolutions) and I have isolated the issue. The versus harness has a connector that connects to the CN7 on the Blast city IO board. That connector has what appears to be RGB/Sync/Ground signals coming out of the Blast City IO that connect to the CN2 on the official Sega Vs Link video buffer PCB. The moment the 6 Pin connector touches the CN2 on the PCB I get the image problems, it looks squiggly like if it's running the wrong resolution If I remove that connector from the video buffer board, the picture is restore. This happens wether or not the Buffer board has power.
Knowing this, would you feel I have two bad blast IO boards, or that maybe my Sega Versus kit buffer board is bad?