mathewbeall
Champion
Hi All,
I just got a WMMT1/2 card reader and got it hooked up to my WMMT2 cabinet. Curious on behavior for those that know - there is a small switch that is triggered by the card holder being empty that gives a message of "new cards cannot be given out" or something like that on the attract screen.
It seems like this isn't "real time" - as in, if I start the game with the card holder installed and with cards, but remove it after the game has started - it doesn't detect that the switch is now opposite and flash the message up. I have to go into the menu and go to Card Test->Test Card Dispenser for the state to change.
Is this expected behavior?
Matt
I just got a WMMT1/2 card reader and got it hooked up to my WMMT2 cabinet. Curious on behavior for those that know - there is a small switch that is triggered by the card holder being empty that gives a message of "new cards cannot be given out" or something like that on the attract screen.
It seems like this isn't "real time" - as in, if I start the game with the card holder installed and with cards, but remove it after the game has started - it doesn't detect that the switch is now opposite and flash the message up. I have to go into the menu and go to Card Test->Test Card Dispenser for the state to change.
Is this expected behavior?
Matt
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