I've got the time hack working, bit tricky as the original code just keeps the python script running and pings the dimm every 5 seconds which works but it means you can't load another game over the top because the dimm is still talking to the script running the current game. I've modified the launcher to record it's own PID in a text file and then the next game to be launched retrieves the previous one's PID and kills it. Took a while to get the logic right! I'll add in multiple dimm support before the next release, should hopefully have it ready by the end of the week.