https://mega.nz/file/ptlnXJDT#D6O20DYouR6e7E2LM1WIyzMQHKHq96bV8ECuRqyyEcg
These BIOSes enable the development features back, 0x1FFD50
has been changed back to NAOMI DEVELOP and the first 0x400 have been overwritten with the development naomi hat/bootstrap. (yes, actual development BIOSes such as the dumped 1.10 use it)
Only use these if you know what you are doing, some games will likely NOT work with those.
-Mathieulh
I am aware this wasn't especially hard to pull off, I just thought it may be useful to people who want to experiment with development features but are unaware of what changes to make on BIOSes or how they are constructed to enable those features back.
Credits go to the followings:
@MetalliC for documenting how editing the NAOMI BIOS string at 0x1FFD50 enable development features. (see here: git.redump.net/mame/plain/src/mame/drivers/naomi.cpp)
@mathieulh for modifying the existing bioses (seriously, anyone other than myself could have done that part with 5 minutes of research after reading the provided documentation)
These BIOSes enable the development features back, 0x1FFD50
has been changed back to NAOMI DEVELOP and the first 0x400 have been overwritten with the development naomi hat/bootstrap. (yes, actual development BIOSes such as the dumped 1.10 use it)
Only use these if you know what you are doing, some games will likely NOT work with those.
-Mathieulh
I am aware this wasn't especially hard to pull off, I just thought it may be useful to people who want to experiment with development features but are unaware of what changes to make on BIOSes or how they are constructed to enable those features back.
Credits go to the followings:
@MetalliC for documenting how editing the NAOMI BIOS string at 0x1FFD50 enable development features. (see here: git.redump.net/mame/plain/src/mame/drivers/naomi.cpp)
@mathieulh for modifying the existing bioses (seriously, anyone other than myself could have done that part with 5 minutes of research after reading the provided documentation)
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