Hi, first time posting here, I'm hoping someone has some info/help on this issue
A while ago I snagged up a VF3 board in unknown condition which came with the filter board and a harness attached to home-made Jamma adapter. One capacitor was broken off the ROM board, which I replaced with one the same value as the 3 others. I also noticed on the middle board (near the battery) the super cap (?) had 1 leg detached - I soldered it back on. I also replaced the flat CR2032. After this, naturally, I tried booting it up like any other arcade board I had before and a few internet searches (including this very forum) later I realized I needed 3.3v. I didn't have a capable PSU so long story short I adapted an ATX psu to supply 3.3V, 5V and GND, wired P1 controls for a Neo Geo pad and managed to boot the game successfully. But things appeared a bit weird:
It is clear there is an issue with backed up data not holding but as of right now I can no longer access the test menu, tapping the switch, bridging it from the filter board, does nothing, even after fiddling with it for an hour. I can only stare at the attract mode as it mocks me
I'm not sure how to proceed here. Maybe I could take out the CPU board and trace the test/service switches perhaps to cold joint somewhere what was making contact when the board warmed up? Recap everything?
Thanks to anyone taking the time to read this.
A while ago I snagged up a VF3 board in unknown condition which came with the filter board and a harness attached to home-made Jamma adapter. One capacitor was broken off the ROM board, which I replaced with one the same value as the 3 others. I also noticed on the middle board (near the battery) the super cap (?) had 1 leg detached - I soldered it back on. I also replaced the flat CR2032. After this, naturally, I tried booting it up like any other arcade board I had before and a few internet searches (including this very forum) later I realized I needed 3.3v. I didn't have a capable PSU so long story short I adapted an ATX psu to supply 3.3V, 5V and GND, wired P1 controls for a Neo Geo pad and managed to boot the game successfully. But things appeared a bit weird:
- Credits text is garbled
- When you enter a fight the music plays at normal speed but the movement speed is halved
- Lifebars are all red, first successful hit ends the round in a win, there are MANY rounds in a fight
- Coinup number high
- High Scores -1s
It is clear there is an issue with backed up data not holding but as of right now I can no longer access the test menu, tapping the switch, bridging it from the filter board, does nothing, even after fiddling with it for an hour. I can only stare at the attract mode as it mocks me
I'm not sure how to proceed here. Maybe I could take out the CPU board and trace the test/service switches perhaps to cold joint somewhere what was making contact when the board warmed up? Recap everything?
Thanks to anyone taking the time to read this.