tested again with the link board... same result as before... black screen :-/do you have plugged communication board ? (not DIMMs net) this game will not boot if it not present.
tested again with the link board... same result as before... black screen :-/do you have plugged communication board ? (not DIMMs net) this game will not boot if it not present.
Can any of you please try this version?Hello,
Rythm Tengoku is not working on cpmpact flash.
This will be a great thing !!
another one that refuses to work on 256MB DIMM board... :-/Can any of you please try this version?https://mega.nz/#!REtjGYiR!0tHXYR9G7yUpzDnkxBGxey61SHCB7R49J7YVdgPQhYQHello,
Rythm Tengoku is not working on cpmpact flash.
This will be a great thing !!
Can you please try this version?Hello,
Rythm Tengoku is not working on cpmpact flash.
This will be a great thing !!
that's because it's exactly 256mb on size Try removing bytes from the end until it works....that might do the trick.another one that refuses to work on 256MB DIMM board... :-/Can any of you please try this version?https://mega.nz/#!REtjGYiR!0tHXYR9G7yUpzDnkxBGxey61SHCB7R49J7YVdgPQhYQHello,
Rythm Tengoku is not working on cpmpact flash.
This will be a great thing !!
beat me to it Darksoft , the last 0xfffff bytes are just 0xff, so you can try truncating the file. Make sure you end up with an even number as the file size thought...that's because it's exactly 256mb on size Try removing bytes from the end until it works....that might do the trick.
Take a look at the last bytes if they are all 0xff you can trim them away, just make sure you end up with an properly aligned image.I'll give that a try tonight. would that also work for Gun Survivor 2 and Touken Retsuden 4? both of those games are exactly 256MB also and cause the DIMM board to run out of memory.
What's the rule for this? as long as I trim 4 bits at a time or 8 bits at a time?Take a look at the last bytes if they are all 0xff you can trim them away, just make sure you end up with an properly aligned image.
4 bytes at a time.What's the rule for this? as long as I trim 4 bits at a time or 8 bits at a time?Take a look at the last bytes if they are all 0xff you can trim them away, just make sure you end up with an properly aligned image.
I need to find a 27c160 so I can burn a multi -BIOS and test on my 512 MB!be careful with this.
original games have bugs and sometimes read data after the end of actual game ROM content.
if that happens in the case of DIMM - zeroes or some random crap will be read, but from real cart 0xFF will be read due to its design, and some games relies on this and will hang if they get something else but not 0xFFs.
known games with mentioned behavior is topic one Rhythm Tengoku and Outtrigger, but there can be more of such.
so if you remove 'unneded' FFs at the end they may wont work at all or crash at some point.
I think that's because you have a 256MB DIMM. You need a 512.it loop with the loading game and checking memory for me
EDIT : After 3 or 4 loop , I have the error 21 : game note accpetable by main board
I need a japan bios ? It's a naomi 2
That's not normal behavior for low memory. Typically it will load as much as it can and then halt on aI think that's because you have a 256MB DIMM. You need a 512.it loop with the loading game and checking memory for me
EDIT : After 3 or 4 loop , I have the error 21 : game note accpetable by main board
I need a japan bios ? It's a naomi 2
Very true. For that reason I suggest to remove only 4 bytes. Then size won't be 256Mb but 255.9Mb so maybe, it depends on the firmware of the dimm, it will take it OK. But as MetalliC said, the more data you remove, the higher chances of the game hanging.be careful with this.
original games have bugs and sometimes read data after the end of actual game ROM content.
if that happens in the case of DIMM - zeroes or some random crap will be read, but from real cart 0xFF will be read due to its design, and some games relies on this and will hang if they get something else but not 0xFFs.
known games with mentioned behavior is topic one Rhythm Tengoku and Outtrigger, but there can be more of such.
so if you remove 'unneded' FFs at the end they may wont work at all or crash at some point.