bobbydilley
Grand Master
I thought I would create a separate thread for this project, away from my Let's Go Jungle Special thread to keep these things apart.
Over the years SEGA has released different games in a 'special' format, which often involves a large room, with one or more large projector screens and some sort of moving seat with air and light effects. For these games to start up properly, like with every other game requiring the correct JVS I/O board, these games require the correct large scale attraction (LSA) controller board. The aim of my project is to create an emulator (initially in python) which pretends to be the large scale attraction that the game is expecting; this will allow it to startup properly and to play.
The repository for the code and R&D is here: https://github.com/bobbydilley/OpenLSA
Currently the games I believe this will support it:
- Let's Go Jungle Special
- The House Of The Dead 4 Special
I also think it could support:
- Jurassic Park : The Lost World Special
My aim initially is just to allow the game to play, and not worry about doing anything with the outputs. This will be used with my OpenJVS software to allow the game to be played to its full potential. I'll update this thread as the software takes shape.
Over the years SEGA has released different games in a 'special' format, which often involves a large room, with one or more large projector screens and some sort of moving seat with air and light effects. For these games to start up properly, like with every other game requiring the correct JVS I/O board, these games require the correct large scale attraction (LSA) controller board. The aim of my project is to create an emulator (initially in python) which pretends to be the large scale attraction that the game is expecting; this will allow it to startup properly and to play.
The repository for the code and R&D is here: https://github.com/bobbydilley/OpenLSA
Currently the games I believe this will support it:
- Let's Go Jungle Special
- The House Of The Dead 4 Special
I also think it could support:
- Jurassic Park : The Lost World Special
My aim initially is just to allow the game to play, and not worry about doing anything with the outputs. This will be used with my OpenJVS software to allow the game to be played to its full potential. I'll update this thread as the software takes shape.