Recent content by ArcadeMachinist

  1. ArcadeMachinist

    FS Collection blowout.

    4 slot MVS pictures as requested.
  2. ArcadeMachinist

    FS Collection blowout.

    TAITO Dead Connection - SOLD
  3. ArcadeMachinist

    FS Multiple cabs and projects for sale!

    Yes. I have no time for it.
  4. ArcadeMachinist

    FS Multiple cabs and projects for sale!

    Decided to downsize my collection. All cabinets located 32218, FL, USA. I would not ship, but you are welcome to send someone to pickup. SEGA G-Loc full motion simulator - 700$ PROJECT Nintendo Cruising USA Full motion "red car" cab - 1500$ PROJECT Nostalgia Op3 - 1500$ Vewlix FC - 1700$ (have...
  5. ArcadeMachinist

    FS Collection blowout.

    Decided to shrink my collection. It just collects dust anyway. - JAMMA ($200 any one, $300 any two) NAMCO Tekken2 NAMCO Tekken3 NAMCO Xevious 3D IREM Vigilante Taito Crime City ATARI Pit Fighter IKARI 3 TAITO Dead Connection Funworld JAMMA CUBE - CPS2 (All items are A+B): Marvel Superheroes...
  6. ArcadeMachinist

    Guess the game (2DOF motion)

    Project update: I'm building full size enclosed trailer for the machine with actuator based roof extension mechanism. For the games: I have 6 or 8 original titles ever rpoduced for this machine, only 1 of those 6 I was not able to make playable, but not much effort invested either. I'm...
  7. ArcadeMachinist

    FS FS: SEGA G-Loc project cab

    See this thread for my journey with the machine: https://www.arcade-projects.com/threads/sega-g-loc-complete-restoration-saga.16098/ Right now it has 2 hybrid servos with drivers. It needs to be connected to open motion or something else. Control signals from main CPU already decoded. Main CPU...
  8. ArcadeMachinist

    Guess the game (2DOF motion)

    Can you guess the game they are playing? :) Or at least the machine. I would post more pictures soon.
  9. ArcadeMachinist

    Cruis'n USA full motion restoration

    https://www.mouser.com/ProductDetail/TE-Connectivity-AMP/1-643075-2?qs=CeBrVNDiBTN2lwIeo%2FWN%252BA%3D%3D No. Have frew screenshots from here and there. Still hunting for the whole manual. But I have documented the wiring pretty good by now.
  10. ArcadeMachinist

    SEGA G-Loc: complete restoration saga.

    I'll post this video for reference. What you see is an Arduino based "position decoder", that reads L and R motors target position and speed from the main CPU, connected instead of the original motion board. I wouls post source code, if anyone needs it.
  11. ArcadeMachinist

    FS SEGA G-Loc (project)

    Checking interest. I love this machine, but past 1.5 years I had 0.00 time for Arcades. I work 10h/day job and just do not have any time to spare. SEGA G-Loc Game works, motion does not. Missing 1 motor PCB. However now the cabinet is retrofitted with servos. I did make Arduino based interceptor...
  12. ArcadeMachinist

    FS SEGA Harley-Davidson LA riders Deluxe

    BUMP. Still available, shoot your offer, need space.
  13. ArcadeMachinist

    SEGA G-Loc: complete restoration saga.

    It looks like RS232 control is the way to go. The most important feature of it - the motor driver itself is capable of handling Accel/Decel calculations. I would still run some more tests, like if the speed change is immediate and can be set while the motor is running (why not, but who knows)...
  14. ArcadeMachinist

    SEGA G-Loc: complete restoration saga.

    The pulley is 14mm shaft diameter, 5x10mm pin, 68mm OD, "Type A" V-Groove belt. I would say motors have enough juice and they hold very well. Extra 100kg in the seat make no difference, just 1.5A extra draw (for 2 motors combined) They are also fast enough, just require some tweaking. Eg...
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