That's fixed months ago.
https://github.com/search?q=repo:Asure/nba-jam-tournament-edition-SE kitzrow&type=code
I noticed it when we were borrowing code from the credits screen to implement the splash screen, which only works in MAME atm..
After my port of NBA JAM TE/SE
https://www.arcade-projects.com/threads/released-nba-jam-te-se-for-any-midway-wolf-unit-boards-port-milestone-1.31577/
Comes:
A port of MK2 Rev 3.0 onto Wolf Unit (UMK3,MK3,Hangtime,Rampage,WWF and so on)...
Hey!
I basically seem to have ignored this message almost a year ago. Sorry!
Your mods on those other platforms, and work on PS3 is amazing. I see you found the git and are now also able to compile :)
I love my RFM but have neglected it a bit in recent years. It needs a new skip ramp flap and a way to attach it that isn't gonna cost me an arm and a leg.
Other than that, i regret selling my Theatre of Magic, and have owned a TZ. The Theatre was a lot more accessibele but i feel it lacked...
I'll chime in here to mention upcoming ports and improved versions of Jam S.E. and Hangtime reworked will work on the smaller SRAM board. The leaked src has provisions for the smaller SRAM that I'll be using for building. A maximum of around 190 player records with name/pin can be set on the...
We had the idea to do that, but for the sake of keeping the roms small and not needing hardware upgrades (so you can use 27C080/801) we didn't do that.
Rewind is a romhack using clever hex edits and it's not done by me. I just did the protection hack.
This Special Edition is a full recompiled version done from source code. Nothing is "hacked" or hexedited, only some sound samples had to be injected with DocWallace OKI editor. It's got a lot...
I've updated the initial post with some more details. We welcome tests on real hardware at this point, you can play on Mame with the included ZIP file, it's set up to replace your normal jam. Please do a full factory restore from the CMOS menu! Even if the initial boot up says it did it, it does...