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  1. neotendo

    Midway (Williams) Y unit (Z unit and T unit) Discussion, Serial Numbers etc

    oh ok, sorry, thank you for your time
  2. neotendo

    Midway (Williams) Y unit (Z unit and T unit) Discussion, Serial Numbers etc

    @Asure hallo sir, I'm assuming that NTSC=1 doesn't work, right?
  3. neotendo

    Midway (Williams) Y unit (Z unit and T unit) Discussion, Serial Numbers etc

    Ok I understand, Midway probably used source codes from other games and left residual data inside. Thank you so much
  4. neotendo

    Midway (Williams) Y unit (Z unit and T unit) Discussion, Serial Numbers etc

    I can totally understand that. But I'll be honest, I'm not smart enough to learn TMS assembler / tools or how to link object files properly. May I ask if you would compile an NTSC version and take a screenshot of the TMS registers for me (area shown in screenshot)? would be very grateful to you...
  5. neotendo

    Midway (Williams) Y unit (Z unit and T unit) Discussion, Serial Numbers etc

    Hello, I came across this thread because I was looking for Mortal Kombat hacking. I'm very excited about what you've done here, very good work. I'm currently trying to modify Mortal Kombat Rev3 and Rev4 so that it can run on normal consumer TVs without a rolling image. I managed to run mknifty...
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