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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    Set BlinkGameplayButtonLightsOnNote=0 in your selected Theme's Metrics.ini
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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    Thanks to your excellent post above about getting PacDrive to work with OITG, we switched and everything worked fine after a little PacDrive rewiring. We were worried at first as we got alot of errors and crashes, but once we copied some songs over, that all went away. :) And since he had the...
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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    In the SM 5.09 source, the LightsManager.cpp controls this in the Update function: void LightsManager::Update( float fDeltaTime ) Here is the chunk that handles the ATTRACT state for the Marquee and neons: case LIGHTSMODE_ATTRACT: { int iSec = (int)RageTimer::GetTimeSinceStartFast(); int...
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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    I hope you understand that I am suggesting you use an SSR (Solid State Relay), like that OMRON G3MB-202P. It is exactly what you describe - a big optically isolated (phototriac or photo MOSFET) transistor, so there are no moving parts. It is NOT mechanical. The draw on the trigger is about 5ma...
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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    Yeah, I read lots of stuff about having to replace all of the lights with LEDs in the whole machine so the PACdrive's combined 1 amp through the ULN2803s would drive them directly. Whoever said that is nuts - unless you have a bad light/amp box and have no alternative. With the PC and LED...
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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    Thanks for the links. My son is the DDR player so I'll share them but he already has thousands of songs. He got 4th at Bearpocalypse Invitational ITG Tournament in Chicago at Mad Matt Garner's this year, and has been hired to work at trade shows like MOMOCON in Atlanta to demo dance pads for...
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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    The neons are driven differently from the other lights. The 573 drives the neons directly, whereas all of the other cabinet lights are driven from the light/amp box and are all 12VDC bulbs. The neons are controlled by the solid state relay (SSR) mounted on the back of the right subwoofer. It is...
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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    We have it working! Had to make a custom build of StepMania 5.09 with the updated PacDrive driver at: www.peeweepower.com/stepmania/stepmania5.09PacDrive.zip Instruction doc with photos at: www.peeweepower.com/stepmania/sm509pacdriveinfo.pdf Youtube video of working cabinet with the PacDrve and...
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    Dance Dance Revolution Extreme Simulation (Stepmania) with working lights.

    I am in the same boat - want to drive the lights of an old DDR with a PC running Stepmania 5.09. Have a JPAC and Pacdrive, JPAC works great. The 50 ohm resistors in the light control box make sense because if I short between the common and pad/cabinet light trigger pin with an ammeter, I get...
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