@Sp33dFr34k you could connect both (real keyboard for initial config and JVSPAC) on different USB ports of RPi 

https://www.advancemame.it/doc-advmame#3they are configured with default mame keyboard layout, check if advancemame is configured with this layout
yeah we had some issues that the USB keyboard didn't respond correctly to inputs when the JVSPAC was plugged it.
On 3 buttons mentioned here for keyboards?https://www.advancemame.it/doc-advmame#3they are configured with default mame keyboard layout, check if advancemame is configured with this layout
Thanks, does the below mean that AdvanceMAME only supports 3 buttons per player via the keyboard? For the gamepad layout it shows 6 keys. Or am I reading this wrong here?https://www.advancemame.it/doc-advmame#3they are configured with default mame keyboard layout, check if advancemame is configured with this layout
for player 1 you can use the keys:
1 Play.
5 Insert coin.
ARROW Move.
CTRL First button.
ALT Second button.
SPACE Third button.
for player 2 you can use the keys:
2 Play.
6 Insert coin.
R, F, D, G Move.
A First button.
S Second button.
Q Third button.
The original no longer available JVS-PAC behaves like a keyboard by default, and mappings are mame friendly:I remember jvs pac is recognized as 2 HID devices plugged in simultaneously, I guess two keyboards ? best thing is to ask @invzim
I got it just before you posted. I've changed the keyboard to raw instead of auto and here we go@Sp33dFr34k if JVS-PAC works in AdvanceMENU, surely there's a way to make it work also with AdvanceMAME.
Could you attach your advmame.rc and advmenu.rc files?
If you disconnect JVS-PAC from RPi, a real keyboard does it work in advmame?