You're absolutely right. Like I said, that is easily achieved and only required if you are hooking it up to a CGA monitor with one of these. So has anyone yet replicated this man's work?this has nothing to do with video
You're absolutely right. Like I said, that is easily achieved and only required if you are hooking it up to a CGA monitor with one of these. So has anyone yet replicated this man's work?this has nothing to do with video
Great !! The project is not dead !looks like something I working on.
Yes but it is not so convenient like an automatic thing.But the jumpers work ok for now.
It sounds like your project is similar to an idea I had. Assuming you're using this device in a netboot setup with RPi, it would be awesome if, when a game is chosen, the board is configured to work with the game.looks like something I working on.
I've done main code and started 'hardware'part
It's a kind of io board running on arduino.
Main goal is to run like an type3 with light etc..
And possibility to remap buttons as you wish(interesting in Lindbergh for example, racing game aren't mapped all the same, if you're running in a race cab it came very disturbing)
Unfortunately that's not entirely true. While you may only need 3 analog and a few digital to play the game, the game code itself might be programmed to not boot unless it has many more inputs/outputs available on the JVS I/O.A driving cabinet doesn't even need that many inputs. 3 analogue and a few digital, plus service and coin. A couple outputs for button lamps would be nice to have.
it really depends how divergent the controls are from game to gameI'm only interested in racing titles at the moment.
A racing game with auto configuration needs either a complete custom i/o that manages configuration and outputs to the arcade system as needed for the given game, or it needs some kind of custom board sitting between the controls and the existing JVS i/o with gates that manage the physical signals such that one switch from the game gets physically swapped to another location on the JVS board.
I'd prefer a custom (DIY if possible) i/o because it not only cuts down on the amount of boards, but would likely be a cheaper solution than buying a legitimate JVS i/o.
Here for some naomi/naomi2/lindbergh racing gamedo you have a list of all the games you wan this to work with and the differences in their controls?
a good startHere for some naomi/naomi2/lindbergh racing game