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Asure

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jammajunk

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This is very cool! I own the original pcb of this. Has anyone tested it on real hardware?
 

Hammy

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Amazing stuff @iq_132 !

Am i the only one that remembers the Toki video with the Sh1t F4ak guy on keyboard in the end? It seems this video is gone, i cannot find it anywhere.

Nah i remember that too but it looked more like a troll video than something real... After seeing this i guess it could of been real!

(Toki / Juju Densetsu was created on very similar development hardware.)

I think POW etc hardware is quite similar design too i'm surprised many other conversions have not happened yet...
 

iq_132

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Ok, this managed to fly under my radar, around march 2021 a nice port of Cabal was released.
Some more info here: https://neo-source.com/index.php?topic=3751.0

Video:
View: https://www.youtube.com/watch?v=Ar9JP_OnBhI&t=46s


Am i the only one that remembers the Toki video with the Sh1t F4ak guy on keyboard in the end? It seems this video is gone, i cannot find it anywhere.

(Toki / Juju Densetsu was created on very similar development hardware.)

I had actually started to do Toki, but the cheap/lazy sprite routines I was using for Cabal slow it down too much on Neo-Geo hardware. If I re-visit it again at some point, the modifications will be much m

This is very cool! I own the original pcb of this. Has anyone tested it on real hardware?

I had hoped by releasing it, someone would test one one of the MVS flash carts, but so far I haven't heard anything. Maybe some day I'll get one of those carts and start doing some Neo-Geo development again.

Amazing stuff @iq_132 !



Nah i remember that too but it looked more like a troll video than something real... After seeing this i guess it could of been real!



I think POW etc hardware is quite similar design too i'm surprised many other conversions have not happened yet...
Thanks Hammy! POW is just different enough to be a pain, but I really would like to do some work on it some day.
 

Hammy

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I fired it up on HBmame and it runs very well, i see what you mean about the flickering...

Seems to happen each time a bullet is fired (player or enemies) , i would make a guess that this bullet code would need to be moved to "vblank" time so it gets updated "out of view"

Anyway, like you say - it need hardware testing before getting too worried :)
 

Neo-Alec

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I tried running it on real a real MVS, and no, it did not seem to work. It could've been the way I built the .neo file, but I'm usually successful using the neosdconv tool.

I can post a video of the colorful pattern it flashes on screen if that might help. The Unibios is locked out when it boots, so I can't do the memory viewer or anything.
 
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