Does anyone know why Capcom placed important information (credits, life bars, power bars, settings menu options etc) right on the very edges of the viewable area of the screen? The problem I've got is that I use the same CRT for consoles and my supergun, all the consoles have a reasonable amount of overscan, however the CPS2 has none at all. So my options are either fit the CPS2 display in view and have loads of blank space around the edges on all my consoles, or crop the consoles nicely but then not be able to see the edges of CPS2 games. I don't want to have to mess around with the TVs geometry every time I play the CPS2.

