So, I've had a lot of time to think about this. Here are my thoughts:
Recent events
I had an incident earlier this year where someone took an MVS to CD port (Eightman) I did, package it up and sell it for a substantial amount of money (IIRC, they stood to make $3000). They claimed I had "provided the software to them" (licensed). They reached out to me and said "basically I'm selling the art work". It felt like "I stole your boat, repainted it and sold it, but I didn't sell your boat, I sold the paint." Afterwards, someone on the NeoGeo hardware posted "Shame on you" to me for expecting people to not be scummy. The interactions were gross and soured me on doing any port work for months.
Cons of these bootlegs
* I'm not happy that people are profiting off of the work I'm doing (I have had similar things happen with the FinalBurn Neo/Alpha source code [see IGS' PolyGame Master "remaster" they released recently or the Capcom arcade thing that caused FinalBurn Alpha to get forked to FinalBurn Neo])).
* I'd be much happier having people donate to my
Patreon so I can keep buying arcade hardware for development purposes instead of paying bootleggers (none of the Patreon money has gone into my pockets, it's all been development hardware or pcb/cartridges that require investigation for emulation [I'm one of the lead developers for
FinalBurn Neo and contribute to
MAME occasionally]).
* I worry that the companies that actually own the rights to the games I'm modifying are going to think that I'm granting "licenses" to the bootleggers to use my hacks, and might come after me.
Pros of these bootlegs
* I'd rather not have someone sacrificing actual cartridges to make bootlegs, especially of my half-assed work.
* The cost of making your own from real pcbs is probably similar to just buying the boots from Ali and outside many people's ability.
* I have no legal right to say what gets done with the ports after I hack them up and release them into the wild.
If you didn't want to read all of that, here are the takeaways I want people to have:
1.
Bootleggers are scum.
2. I'd rather have people pay bootleggers a (somewhat) fair price than destroy original hardware.
3. What I want done with the software once I release it doesn't matter, as I didn't make the game, and I don't own them (legally).
4. If you are going to buy a bootleg, a
donation,
YouTube video/news post, or even just a "thank you", for what I've done helps me feel like what I'd done is appreciated.