SUPER-J11BIT
Beginner
Hey everyone,
I’m SUPER‑J11BIT, and I’ve been deep into the retro‑gaming world for years, especially when it comes to reverse engineering and homebrew development.
Recently I’ve been working on a pretty unusual project: I took Super Mario World and completely broke it down through reverse engineering, studying its internal systems and structure piece by piece. From that process I built a custom “hand‑crafted” engine — basically a personal sandbox that lets me create entirely new experiences while still staying within the technical limits of the SNES hardware.
Working inside those limitations, instead of bypassing them, has become the most fun part for me. Finding creative solutions where the original engine was never meant to go is a challenge I really enjoy.
I’m SUPER‑J11BIT, and I’ve been deep into the retro‑gaming world for years, especially when it comes to reverse engineering and homebrew development.
Recently I’ve been working on a pretty unusual project: I took Super Mario World and completely broke it down through reverse engineering, studying its internal systems and structure piece by piece. From that process I built a custom “hand‑crafted” engine — basically a personal sandbox that lets me create entirely new experiences while still staying within the technical limits of the SNES hardware.
Working inside those limitations, instead of bypassing them, has become the most fun part for me. Finding creative solutions where the original engine was never meant to go is a challenge I really enjoy.