Yes, that works fine:can you put the sockets onto the legs before hand and then seat the whole thing in for soldering? might make alignment issues less pronounced?
Yes, that works fine:can you put the sockets onto the legs before hand and then seat the whole thing in for soldering? might make alignment issues less pronounced?
Digikey part # ED5036-NDI know im reviving a old thread but where do i get those solder cup looking sockets for individual pins like in the picture or what are they called?
Thank you!!! imma order these now super excited!!!Digikey part # ED5036-ND
Just food for thought… most people just buy 3 sets of these repro boards (one for each cave title) and solder the roms in directly. Consider these an optional luxury, and only really useful in the unlikely chance you develop a gfx issue. You can use normal (cheap!) dip sockets on the program pcb and these still fit in the shellThank you!!! imma order these now super excited!!!![]()
...sorry for being lazy but if we do have a DDP gfx issue and have that optional luxury in place, what's the fix?Consider these an optional luxury, and only really useful in the unlikely chance you develop a gfx issue.
Well you don’t have to desolder the rom that is causing the issue, you can just remove it directly since you used a socket. And if you don’t know which rom is bad you can remove each one and test them without having to desolder all of them....sorry for being lazy but if we do have a DDP gfx issue and have that optional luxury in place, what's the fix?
The assumption is that the EPROM is bad and would need to be reburned....sorry for being lazy but if we do have a DDP gfx issue and have that optional luxury in place, what's the fix?
Thank youAll instructions in this thread:
https://www.arcade-projects.com/threads/pgm-single-game-pcb-assembly-and-troubleshooting.10015/
The script picks all the required files from your MAME roms and creates files that can be directly written with Top3000 or similar.