http://www.atari-forum.com/viewtopic.php?f=117&t=33613so I ordered a DE10 Nano, where should I be buying an IO and other parts?
http://www.atari-forum.com/viewtopic.php?f=117&t=33613so I ordered a DE10 Nano, where should I be buying an IO and other parts?
What obfuscation is yet to be solved? All anti-piracy stuff is solved (decryption keys, PALs, etc.). Once 68000 core is solid, the big thing that is really needed is proper implementation of audio hardware (Z80's, Yamaha ICs, etc.). My guess is that the drive for a full Sega Genesis/MegaDrive implementation will get some of the audio stuff off the ground and then that research will flow back into the arcade stuff.I think its too optimistic to say that Mister is going to support CPS1 or CPS2 or other obscure arcade systems in a near future.. we are still not at the point where perfectly documented hardware systems are perfectly supported in a FPGA, so imagine how hard must be to support systems that were engineered with obfuscation as the main design principle.
Perhaps "solid" wasn't best wording, but situated in a portable fashion, such that it can be readily plugged into other 68000 based system cores (something other than Amiga, Atari-ST, etc.). I don't know the actual status in that regard, but it appears the existing 68000 based stuff are not sharing same core (being written by different authors). It would be nice if these building blocks could be shared in order to speed the process.What do you mean that the 68000 core is not solid? I use it since a long time (years?)with the Amiga core and never had problems with it. I use nowadays more Amiga FPGA solutions than the real thing. And not only 68000 but also 68020.
Or am I missing something?
I think it's the video hardware that's going to be tricky to accurately recreate for these FPGA solutions. An accurate 68000 CPU is definitely important, but that CPU was wide-spread among tons of 16-bit games - Amiga, Atari ST, Sharp X68000, Sega Genesis, Neo Geo, Macintosh, CPS1, CPS2, and countless other arcade boards.What obfuscation is yet to be solved? All anti-piracy stuff is solved (decryption keys, PALs, etc.). Once 68000 core is solid, the big thing that is really needed is proper implementation of audio hardware (Z80's, Yamaha ICs, etc.). My guess is that the drive for a full Sega Genesis/MegaDrive implementation will get some of the audio stuff off the ground and then that research will flow back into the arcade stuff.-udI think its too optimistic to say that Mister is going to support CPS1 or CPS2 or other obscure arcade systems in a near future.. we are still not at the point where perfectly documented hardware systems are perfectly supported in a FPGA, so imagine how hard must be to support systems that were engineered with obfuscation as the main design principle.
Really thank for your work, i watched your live on My Life Gaming channel, but i can't find it anymore. I'm waiting for more news!ElectonAsh's CPS-1 is just getting started, so that is definitely a long way off. He is reverse-engineering from actual hardware though, so it will be good if it is ever completed. He has audio working more or less already and is relatively far along considering how early it is. He also just started porting Jaguar over.
A cycle-accurate 68000 soft core was released recently that will be making its way into lots of cores eventually, and it just got added to Genesis.
Neo Geo absolutely will happen, and Furrtek is actively working on that. He said that even though it may require more SDRAM (that is not confirmed though, it may be doable without), he will make it happen. I organized a Patreon raid a few weeks ago when he expressed interest in MiSTer and he got a ton of support and said that he's dedicated to making it happen now. So we may need a Neo Geo hardware add-on board, but I have no doubt that is in our future. How far into the future though is unknown. Remember that he's been decapping Neo Geo MVS/AES/CD hardware for a while now for preservation purposes, so when that core hits, it could be the most accurate core ever released from the sound of it.
A new scaler is the big project that Sorge and everyone is wrapped up in currently. Once completed, it should drastically reduce the HDMI latency, give tons of new options, add coefficient support to all cores, and is immensely easier/faster to compile (and it's open-souce). That will plug right into all of the current cores and is a direct replacement for the old scaler without much work. There are some preview builds of it in the NES core already.
Oof, I'm out of breath!
It's on a role - I love itSNES core is out!
Hey TS,it looks like most sellers are out of stock of the IO boards until next year. Does anyone know where I can get one now so I can start developing a case?
Most Excellent.I'll be building some IO boards soon. I have the PCB's and parts on the way. More than happy to help out and send you an IO board if you just cover the shipping.
@oneleaf86 - Can you set me up with one of those USB Hub Boards? My understanding is that it is preferred to have external power source instead of taping into the main board mini..Will do!
I'm also building some XS SRAM and USB Hub Boards as soon as all the parts arrive.
I can confirm this - for example some of the controllers i have (some 3rd party xbox360 ones) don't work without a powered hub. Another issue is if you use a wireless keyboard a lot of them just stop working randomly because of insufficient power to the dongle things.A powered Hub is recommended due the the on board micro USB being very low current. If your peripherals pull too much current they just won't work.