Fairy Tales is (was?!) undumped.Can check the CRC values from mame (for some reason mame has neo print support). https://mame.spludlow.co.uk/Machine.aspx?name=nppopeye
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Fairy Tales is (was?!) undumped.Can check the CRC values from mame (for some reason mame has neo print support). https://mame.spludlow.co.uk/Machine.aspx?name=nppopeye
Fairy Tales is undumped.
the only one dumping neoprint popeye here is meSorry, for some reason I was thinking you had dumped Popeye... it's been a long week.
Thanks for the dump! It seems P1 is corrupted, can you try re-dumping as 27c4096?Fairy Tales is (was?!) undumped.
Also for these 2 slot neo prints, one of the slots is for the "main cart" and the 2nd slot is for a "red label cart"
The "red label carts" are only add-on content and require a normal game in slot 1 to function.
Thanks for the dump! It seems P1 is corrupted, can you try re-dumping as 27c4096?
Cheers!.
I didn't try RGB output but from https://wiki.neogeodev.org/index.php?title=Neo_Print , it is an output no? I use the s-video out to tv which should work right?@Mrhide when you got yours to fire up, did you have a control panel connected? I don't think these have an "on" switch, but you never know. Also, it looks like you have an s-video cable going to the output not the input.
Multimeter shows +5v at the CPU and pin 15 pulses a logic probe. So I think it's "on" just not getting output. All pins of the RGBS output are low.
added to the previous file, attached (ft_ep1_27c4096.bin)It seems P1 is corrupted, can you try re-dumping as 27c4096?
I didn't try RGB output but from https://wiki.neogeodev.org/index.php?title=Neo_Print , it is an output no? I use the s-video out to tv which should work right?
I didn't have a control panel plugged in.
"The video outputs are "genlocked" to the camera's video signal, no NTSC input means no output."
hmmmm I couldn't find 2 s-video cable so I didn't try the camera plugged it and the s-video out plugged in. will have to dig further to find said cable!
perhaps "COIN: 3rd pin is the coin switch, active low, pull high. Causes an error before attract mode if left floating." ?
in mame, when you get to "Call the person in charge", hit red-green-red-green (z,x,z,x) and that screen will go away and you can "play it".
"red and green" are OK and CANCEL:
CTRL: From the 6th pin: LEFT, RIGHT, OK, CANCEL, GND. Active low.
Wire some buttons and see if that works ?!
CTRL: From the 6th pin: LEFT, RIGHT, OK, CANCEL, GND. Active low.
Edit: the wiki has the controller pinout.
- CTRL: From the 6th pin: LEFT, RIGHT, OK, CANCEL, GND. Active low.