errors where put in deliberately
@werejag I oddly enough ran across you in some of my early research into this, in which you presented the following:
http://www.neo-geo.com/forums/showthread.php?248730-Rom-file-for-Naomi-Null-Zero-key
"Originally Posted by
werejag 
DT 0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00
should read
DT 0x33,0x00,0x00, 0x00,0x00,0x00,0x00,0x00
------
DT 0x34,0x2F ; Last 2 bytes of DES key
; DT 0x00,0x00
DT 0x00,0x00,0x00,0x00,0x00,0x00
should read
; DT 0x34,0x2F ; Last 2 bytes of DES key
DT 0x34,0x00
; del line here
those lines are what are wrong mostly"
I noted
@Lemony Vengeance also made an appearance with a wonderful comment framing the status quo:
"I've looked for days and cant find a damn thing. you may have to PM me with a trail of breadcrumbs."
So did
@Mitsurugi-w with fuse settings...
@leonk dropped some more info as well... including an alternate pastebin vs the one most folks were using at
https://pastebin.com/jyELVuUt
"I don't use any script. I modified the code to be the null keys, compiled and burned it using my EPROM programmer onto a PIC chip. I use a CF setup (which I built myself) been running it for a few months now with no issues. Read the source, modify the defaults and it should work.
Here's the source I used:
http://pastebin.com/Wn33TXMk.
One can clearly see that the zero keys and other parts are commented out. Just flip the comments. Not hard to follow even if you never done any Asm coding before"
I repeat - do you realize difference between dump and decompiled source code ?
so far, from your words you are looking highly incompetent and barely understand what you are doing
lets stop posting bullshit like in your quoted message and we will be OK ? OK ?
I never understood the friction and cavalier attitude some of us get over the most basic of commentary... "If you want Drama go to Neo-Geo forum"
So what if he barely understands what he is doing? Don't be a <insert explicative here>, and use more concise words to help him out (or simply opt not to respond?). I get everyone here is volunteering their time, and these questions become burdensome, MAYBE just MAYBE if better notes were kept, and folks didn't feel the need to be secretive this feeling wouldn't exist.
Sorry for my Soap box, but real talk... leave the snark in your private sections that we can't see.
So the final thing that I am aware of here was a Rumor of a *different* Key for Type 3 Chihiro? It seemed there was conflicting detail on it. Here is an example thread where it is discussed.
https://assemblergames.com/threads/chihiro-null-key.68169/
"I have had people report that type 3 hardware doesnt work with the publicly available source/hex. Apparently someone fixed it, but its not public that I know of."
Of course... since this is like a reunion conversation
@MetalliC had something to say there as well. =]
"no, type3 Chihiro or Triforce doesn't need any special keys"