Hello dude,
I've started working on translating this game.
The idea is to have a soft-dip to set the language, choosing between original, Italian and English.
As a native Italian speaker, I'm personally reviewing the Italian, but for the English version, I'd like your help.
I'm attaching the list of questions here. If you're interested and have time, please review the questions and answers.
https://docs.google.com/document/d/19QI7ZfFeVtEmUYay5jzwslFIL3qjU2QsUrO7U8fZJfI/edit?usp=sharing
Release: https://www.swisstransfer.com/dl/01a1b7bb-9ff2-7397-8477-cf705f6c4688
I've started working on translating this game.
The idea is to have a soft-dip to set the language, choosing between original, Italian and English.
As a native Italian speaker, I'm personally reviewing the Italian, but for the English version, I'd like your help.
I'm attaching the list of questions here. If you're interested and have time, please review the questions and answers.
https://docs.google.com/document/d/19QI7ZfFeVtEmUYay5jzwslFIL3qjU2QsUrO7U8fZJfI/edit?usp=sharing
Release: https://www.swisstransfer.com/dl/01a1b7bb-9ff2-7397-8477-cf705f6c4688
Code:
<software name="quizkof">
<description>Quiz King of Fighters - ORIGINAL / ENGLISH / ITALIAN</description>
<year>1995</year>
<publisher>Saurus (SNK license)</publisher>
<sharedfeat name="release" value="MVS,AES" />
<sharedfeat name="compatibility" value="MVS,AES" />
<part name="cart" interface="neo_cart">
<dataarea name="maincpu" size="0x200000" width="16" endianness="big">
<rom name="080-p1.p1" offset="0x0" size="0x200000" crc="a08f5e45" sha1="295414c6cc85742dea5fc7530cd7b610262d8418" loadflag="load16_word_swap" />
</dataarea>
<dataarea name="fixed" size="0x40000">
<rom name="080-s1.s1" offset="0x0" size="0x20000" crc="e02de5f5" sha1="a004bd242ac047223983ceb8518815f5c674079d" />
</dataarea>
<dataarea name="audiocpu" size="0x20000">
<rom name="080-m1.m1" offset="0x0" size="0x20000" crc="f5f44172" sha1="eaaba1781622901b91bce9257be4e05f84df053b" />
</dataarea>
<dataarea name="ymsnd:adpcma" size="0x600000">
<rom name="080-v1.v1" offset="0x0" size="0x200000" crc="0be18f60" sha1="05c8b7d9f5a8583015f31902ad16d9c621f47d4e" />
<rom name="080-v2.v2" offset="0x200000" size="0x200000" crc="4abde3ff" sha1="0188bfcafa9a1aac302705736a2bcb26b9d684c2" />
<rom name="080-v3.v3" offset="0x400000" size="0x200000" crc="f02844e2" sha1="8c65ebe146f4ddb6c904f8125cb32767f74c24d5" />
</dataarea>
<dataarea name="sprites" size="0xc00000">
<rom name="080-c1.c1" offset="0x0" size="0x200000" crc="3f4c8864" sha1="4c748976b7ce32b995686e07d153375d3fd83fc3" loadflag="load16_byte" />
<rom name="080-c2.c2" offset="0x1" size="0x200000" crc="3697a830" sha1="1b75833d22af98c51f97b3cde1ec3fda8a359fd0" loadflag="load16_byte" />
<rom name="080-c3.c3" offset="0x400000" size="0x200000" crc="58e81386" sha1="fb4e3118f9174b698b644e1c689982120409217b" loadflag="load16_byte" />
<rom name="080-c4.c4" offset="0x400001" size="0x200000" crc="99bf76fa" sha1="485458e27aed0f36b7081913b7f8990c0a31e948" loadflag="load16_byte" />
<rom name="080-c5.c5" offset="0x800000" size="0x200000" crc="f613e49a" sha1="2e9872921b86c09e9bf5f42a1c7b6bd2c40c9436" loadflag="load16_byte" />
<rom name="080-c6.c6" offset="0x800001" size="0x200000" crc="2e143c85" sha1="f69735b66ccfb9255539cf281f3fd1ca69a4d067" loadflag="load16_byte" />
</dataarea>
</part>
</software>
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