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[RESOLVED] Taito F3 Failing to Recognize Directional Inputs?

dillingerradio

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Thanks folks, this problem is resolved.

Solution:
  • A jumper which switches between spinner and joystick input was set to spinner, and required adjustment.
Original Issue:
Summary of the Issue:

  • My Taito F3 is not recognizing directional inputs from my stick.
Additional Info:
  • Button inputs function correctly.
  • The input has been tested on other arcades, works fully.
Long Description:

I recently put together a Darksoft Taito F3 multi. After firing it up, I loaded up a game and attempted to play. The games load fine, and button inputs function fine; however, when I attempt to move around I am unable to. The system fails (or refuses) to recognize the directional input from my lever. This happens both in game, and in the test menu (precluding me from being able to actually navigate it). I am using a custom built stick on the Brook Fusion board, with an undamned USB-to-DB15 converter, plugged into a HAS v5 supergun. To verify this isn't a sudden, new issue with the stick itself, I plugged it in and tested it with a couple different arcade games (Mushihimesama, DDP DOJ). Both functioned perfectly, so this appears to be an issue strictly with the Taito F3. I'm just wondering if maybe I missed a setting or something? If anyone has any ideas to remedy this, I'm all ears.
 
Last edited:
There's a jumper that switches it between "Sensor", for a spinner, and "Joystick". Which is yours set to?

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Ahhh, I love it when it's just something simple I overlooked. Thank you, friend- that was it. It came with Arkanoid, and I thought I had checked for something like that, but it looks like I did not. I appreciate you taking the time.
 
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