Scratch Build Namco Point Blank Arcade Cabinet Using Arcade Hardware and MiSTer FPGA

fiatbravodriver

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Scratch Build Namco Point Blank Arcade Cabinet Using Arcade Hardware and MiSTer FPGA

The Brief : Build an Arcade Cabinet that Plays Point Blank 1 , 2, 3 and Ghoul Panic using a CRT and Original Recoil Namco Guns


Will this even work?
I welcome any advice :thumbup:
Any Questions just ask!


I have started on the Cabinet so If using a MiSTER wont work i'll just Save Up for a Point Blank 2 PCB :)
Here is a info dump of everything so far.

A Mister connects to an Arcade Monitor, an arduino is needed to fire the solenoids when trigger is pressed, a Playstation SNAC has to be used to connect the light guns to the mister, everything else is arcade hardware.

IMG_4343.jpeg


IMG_4321.JPG





MiSTerFPGA Core: Namco System 12 Core beta 4 by XelaNotPu
https://www.patreon.com/XelaNotPu/posts/namco-system-12-172302772


Parts Needed​
Qty​
Item Description​
Notes​
2​
Namco Original Arcade Guns with 6 pin plugs
Player 1 and 2​
1​
24v Power Supply
Mean Well​
1​
Arcade Cabinet with Mirror, coin door, Bezel glass, control panel, 2x gun holsters, 2x 51mm Arcade Buttons 1x Blue and 1x Red with LEDS
​
1​
Jamma Cable
To spice cables into rather than soldering to the Jamma Port​
1​
15khz Monitor 28”
Hantarax Polo​
1​
Heber Multisystem 2 arcade edition VGA out
£270​
1​
Mean Well 5v 4A Power Supply
To power the Mister​
1​
Heber SNAC Classic Cartridge or compatible PSX SNAC adapter with 2 ports and RF
To connect the light guns​
2​
PlayStation extension cables to butcher
​
1​
Molex 2139 4 way
Pre Wired connector to connect to L & R Speakers​
1​
Arduino AtMega32u4
Acts as a USB HID Device to the mister​
1​
Arduino Screw terminal expansion board
Makes connections easier​
1​
64 to 512GB Fast SD Card
Formatted to correct file type​
2​
Dual MOSFET / XY-MOS 5-36V 15A 400W
The Arduino sends a low power voltage to trigger the Solenoid on the Arcade Gun when the trigger is pressed. Features Screw terminals and circuit protection. 1 for Each Gun.​
1​
VGA to screw terminal adapter
To allow the signal from the gen sensor to connect to the C-Sync of the Monitor​
2​
1N4007 diodes
One across the output to protect circuit​
2​
Inline Fuse Holder
Protection​
2​
Fuse
Protection​
1​
Multisystem2.Ini file
To control the FPGA​


Namco Arcade Gun Wiring​
Pin ColourDescription Connects to
1WhiteOptical Sensor SignalPlayStation Controller Pin 9 (Player 1 Gun to Port 1 & Player 2 Gun to Port 2)
2Red+5VDC to power the optical sensor5V Pin on Arduino
3Yellow24v Recoil Constant +24VDCMOSFET / Relay OUT + Pin
4BlackGroundGND Pin on Arduino (Shared with VGA Video GND PIN 10)
5BlueTrigger SwitchDigital Pin 2 on Arduino
6OrangeGun Solenoid Negative switched groundMOSFET OUT - Pin

The Namco arcade gun also features a thicker green cable that is used to earth the Solenoid.

Additional Wiring​
Original Namco Pin​
Original Namco Wiring Colour​
Function​
Connects to​
1​
Red​
Unused​
​
2​
Red​
Unused​
​
3​
Orange​
Player 1 Gun Solenoid​
​
4​
Brown​
Player 1 Start Lamp (Red Arcade Button)​
Player 1 LED Lamp on Arcade Cabinet​
5​
White​
Player 1 Gun Sensor​
​
6​
Black​
Ground (Shared)​
​
7​
Pink​
Player 2 Gun Solenoid​
​
8​
Purple​
Player 2 Start Lamp (Blue Arcade Button)​
Player 2 Lamp on Arcade Cabinet​
9​
Grey​
Gun 2 Sensor​
​
10​
Blue​
Unused​
​

​
Arduino Wiring ​
Pin ColourFunction Connects to
D4BluePlayer 2 Gun Trigger PressPlayer 2 Trigger Microswitch
D2BluePlayer 1 Gun Trigger PressPlayer 1 Trigger Microswitch
D3WhitePlayer 1 MOSFET PCB OutputPlayer 1 MOSFET TRIG
GNDBlackArduino GNDPlayer 1 MOSFET GND
GNDBlackArduino GNDPlayer 2 MOSFET GND
D5WhitePlayer 2 MOSFET PCB OutputPlayer 2 MOSFET TRIG

Note: You must run a ground wire from the Arduino GND pin to the PSX SNAC ground (or the gun's black ground wire). This links the two systems together so the Arduino can see when the trigger line drops to 0V
​
MOSFET Trigger Switch​
PinWire ColourFunctionConnects to
VIN +YellowExternal +24v DC PSUPSU +24v DC
VIN -BlackExternal -24 DC PSU Negative GNDPSU GND
TRIG / PWMWhiteArduino Digital Pin 4Arduino Digital Pin D4
GNDBlackAny Arduino GND PinArduino Ground Pin
VCCNoneLeave Completely Disconnected
OUT +YellowLoad positive wire +Connect to the gun's solenoid positive lead (or bridge from VIN+)
OUT -OrangeLoad Negative -Orange Wire on Arcade Gun

Fit a 1N4007 diode with silver stripe facing OUT+ & Plain Side of the diode to OUT-

PlayStation Controller Port Player 1 & 2​
​
Pin​
Sony Wire Colour​
Function​
Connects to​
Arcade Gun Pin & Colour​
1​
Brown​
Data​
Not used​
NA​
2​
Orange​
Command​
Transmits Trigger Press​
​
3​
Grey or Violet/Purple​
Vibration motor 7.6vdc​
Not used​
NA​
4​
Black​
Common ground for optics and switch​
​
Pin 4 Black​
5​
Red​
+5VDC​
Red wire on Gun Sensor​
Pin 2 Red​
6​
Yellow​
Attention / Chip Select​
Not used​
NA​
7​
Blue​
Clock​
Not used​
NA​
8​
Not used​
Often omitted​
Not used​
NA​
9​
Green​
​
White wire on Gun Sensor (V-Sense Signal)​
Pin 1 White​

MiSTer Settings
The MiSTER needs to be told to output 15Khz for the Arcade monitor and to send the combined Sync and gun optical sensor.
You do not need to connect the monitor sync to the SNAC on the multisystem2

Ensure the mister.ini config is set to: composite_sync=1

When you connect the Arduino to the MiSTEr for the first time you need to connect a usb keyboard and press F12 then scroll down to Serial Mode / SNAC and change from None to Enabled. In the FPGA Core set the gun type mapping to GunCon.
 
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