Malenko
Professional
There's a hack for King Of Fighters XI to unlock all fighters, can the same be done for MvC2?
Likely true, but a modified ROM would only benefit NetDIMM'ers... My Naomi/house is cart country baby!but wants a modified ROM that doesn't require the unlock code
Huh, mine seems to save between power cycles/game changes... I just assumed everyones did, your mobo battery still good?I change games a lot, so when u go back to mvc2 I can't just hop in and start playing
Pls no.Accept no substitutes, destroy all DIMMs, praise Joerg, amen.
Is it written in some type of SH4 specific assembly? Or is it obscured by some copy protection/encryption method?until someone figures out how to dig in the code.
WHAAAAT!? Are you suggesting the tools might already nearly be in place for saving and uploading the saved data?I mean make tool for backup SRAM contents before uploading new game, and restoring it back later ?
existent triforcetools.py have functions for this - HOST_Read4 HOST_Poke4
so someone have to implement routines which will read/write SRAM area (0xA0200000 - 0xA0207FFF) using that functions
I'm not suggesting, I'm pretty sure. all work already was done by tmbinc back in 2009, in process of reverse engineering DIMM firmware(s). people just too blind & stupid to read triforcetools.py/naomi_boot.py files they use to upload games.WHAAAAT!? Are you suggesting the tools might already nearly be in place for saving and uploading the saved data?
I'll give it a look. Thanks for the info. To be fair, I personally use transfergame.exe, and don't see any such options in it.I'm not suggesting, I'm pretty sure. all work already was done by tmbinc back in 2009, in process of reverse engineering DIMM firmware(s). people just too blind & stupid to read triforcetools.py/naomi_boot.py files they use to upload games.WHAAAAT!? Are you suggesting the tools might already nearly be in place for saving and uploading the saved data?
I thought about this last night after digging in MVC2 itself; you are right, it would be much easier to go after the SRAM itself.its all has been figured out far ago. games store all its work data in 32KB SRAM (battery backuped) on NAOMI motherboard. high scores, settings, unlockables, play stats etc - all is there.
so, perhaps it worth to solve problem in general insted of hacking all the games ?
I mean make tool for backup SRAM contents before uploading new game, and restoring it back later ?
existent triforcetools.py have functions for this - HOST_Read4 HOST_Poke4
so someone have to implement routines which will read/write SRAM area (0xA0200000 - 0xA0207FFF) using that functions
Despite buying a new battery, and leaving my cab on for like 30 hours in a row, I lose unlocks everytime I load a different game. Lazy and annoyed arent the same thinghere is people who can do this, but not interested in wasting his spare time for hacking this game, because someone else too lazy to enter unlock codes![]()
AW KOF is totally different story, there is timed unlock, and iirc some of char(s) can be enabled only using hacks.