Pr3tty F1y
Beginner
I'm trying to troubleshoot a Street Fighter II CE board.
I pulled and dumped all of the roms on the B board and they match the parent MAME set (with some minor variation in ROM naming like roms #'s being swapped???).
However, I'm not familiar with the bodge wire C-Board modification. I've seen the 90631C-5 board with the two pins on the chip bridged and wired to one of the resistors (can't remember if it was D2 or D1), but I'm not sure why it is wired to IC6.
The problem that I'm having is that the game boots fine, graphics are fine, sound is fine, but when I start a match - there is no computer player sprite. Depending on who the computer opponent is, the game either shortly resets thereafter (me as M.Bison vs. E.Honda) or the one time I fought Ken as M.Bison, although I couldn't see Ken, I psycho crushered him, the flaming sprite appeared, got stuck in midair, and had no collision detection so time ran out and the game soft locked.
Any recommendations on what else to check to get this board functional?
I pulled and dumped all of the roms on the B board and they match the parent MAME set (with some minor variation in ROM naming like roms #'s being swapped???).
However, I'm not familiar with the bodge wire C-Board modification. I've seen the 90631C-5 board with the two pins on the chip bridged and wired to one of the resistors (can't remember if it was D2 or D1), but I'm not sure why it is wired to IC6.
The problem that I'm having is that the game boots fine, graphics are fine, sound is fine, but when I start a match - there is no computer player sprite. Depending on who the computer opponent is, the game either shortly resets thereafter (me as M.Bison vs. E.Honda) or the one time I fought Ken as M.Bison, although I couldn't see Ken, I psycho crushered him, the flaming sprite appeared, got stuck in midair, and had no collision detection so time ran out and the game soft locked.
Any recommendations on what else to check to get this board functional?
Attachments
Last edited: