Super Street Fighter II EX (Enhanced version)

about other thing :-) , is possible simplificate the commands for select shin akuma and ten akuma? and the raging demon finisher?

i play so much in netbook and mobile phone, and with keyboard and touchscreen are crazy xD.

Hi!

I understand the issue, especially when playing with a touchscreen or keyboard, but personally I'd prefer to keep the original commands.

Part of the arcade design is learning and executing those inputs, especially something like the Raging Demon. Making it easier would change the original gameplay and balance just to accommodate different control methods.

Maybe an optional setting could be a compromise, but I wouldn't change the default arcade commands.
 
For MSH vs SF EX, I kept both the more difficult commands and a "hold start for 3 sec" to unlock the variants. I might do something like that here. @Ipla: let me know if that makes you uneasy. :-)
 
For MSH vs SF EX, I kept both the more difficult commands and a "hold start for 3 sec" to unlock the variants. I might do something like that here. @Ipla: let me know if that makes you uneasy. :-)
Just to clarify, I was referring specifically to simplifying the move inputs during fights, like the Raging Demon — the typical "Easy Moves" option. Personally, I'd prefer to keep those original arcade inputs.

What you're proposing for the character selection commands sounds perfect to me. I have no problem with making Shin Akuma and Ten Akuma easier to select.
 
I use simple moves in my mods for obvious reasons. :D

Any improvement would be welcome; I would never demand anything. :thumbup:

i can fix all blood portraits if you like it
 
another thing

the "player select" in selection screen are a bit down and hide a bit 1p select box

original
Screenshot_17.png

ex
Screenshot_18.png


;-)
 
ahhhh oki

And can the palette selection be set to the same one as in Ultra, (not colors only selection type)? Or would that cause any issues?
 
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