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TTX3 Multi with supergun question.

mugen_ketsueki

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Hello, asking around to see if anyone plays with the ttx3 with the multi on a supergun? A friend is having issues that he can't get anything working. Plus a possible way to setup a kick harness for the supergun. Would be greatly appreciated.
 
Someone can correct me if I am wrong here I attached a rough paint drawing about basically what needs to go on here. I didnt really draw in any video or audio I am assuming you will be running Video directly to the monitor and your sound to a speaker system or something using 3.5mm audio directly off the X3.

As a note you only really need to use the RCA jacks on the FastIO or JVS AMP PCB's if you wanted to use Mono over Jamma or you needed a preamplified stereo output using the S header, this is a legacy feature for older cabinets using Jamma. ( older cabinets like the Egret3 have a matching connector for this header so you get stereo output with the split stereo volume pot separation ).

Your super gun should supply more than enough voltage to run the AMP IO pcb's without needing to use the P1 power input header on these boards.
I run a JVS AMP IO in my egret3 and the Jamma edge will run this board no problem.

The information about the 14 pin "B" header is kind of scattered around all over the place but it will supply Button 6 for players 1 and 2.
Pins 4 and 8 supply this. (Pin 4 is P1 B6 and Pin 8 is P2 B6).
 

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The Axun workshop JVS/JAMMA Supergun
https://www.axunworks.com/product-p125502.html

Basically You run your ttx3 video to your monitor, and the JVS cable to the supergun. It will handle the kick harness inside the super gun. and plug your controllers into the supergun.
I use this on my Naomi and TTX2 multi.
It has been tested on JVS systems: in some cases the system can be powered from the Supergun
Namco 246/256 (powered by supergun with sold separately harness)
Sega Naomi (powered by supergun with sold separately harness)
TTX1 and TTX2R
and Ringedge

we dont have the ttx3 to try it on but should work.

@GeekMan1222 im from Anderson, SC hehe
 
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What if one had a Taito universal FAST I/O without the JAMMA edge and wanted to use a supergun for just controls with a TTX3? Shouldn't it be possible to build a breakout cable from the G connector (60-pin) with a JAMMA edge (and optionally a kick harness housing)? Based on the pinout here, you should also be able to supply +5V/+12V, right?
 
Someone can correct me if I am wrong here I attached a rough paint drawing about basically what needs to go on here. I didnt really draw in any video or audio I am assuming you will be running Video directly to the monitor and your sound to a speaker system or something using 3.5mm audio directly off the X3.

As a note you only really need to use the RCA jacks on the FastIO or JVS AMP PCB's if you wanted to use Mono over Jamma or you needed a preamplified stereo output using the S header, this is a legacy feature for older cabinets using Jamma. ( older cabinets like the Egret3 have a matching connector for this header so you get stereo output with the split stereo volume pot separation ).

Your super gun should supply more than enough voltage to run the AMP IO pcb's without needing to use the P1 power input header on these boards.
I run a JVS AMP IO in my egret3 and the Jamma edge will run this board no problem.

The information about the 14 pin "B" header is kind of scattered around all over the place but it will supply Button 6 for players 1 and 2.
Pins 4 and 8 supply this. (Pin 4 is P1 B6 and Pin 8 is P2 B6).
Thanks bro, that was the missing info we were trying to verify.
 
Thanks bro, that was the missing info we were trying to verify.
Hey no worries part of the reason I really wanted to chime in on this one was because I use a Taito AMP PCB with my egret3 and the cabinet has the same 14pin B connector for button 6 on P1 and 2.

What if one had a Taito universal FAST I/O without the JAMMA edge and wanted to use a supergun for just controls with a TTX3? Shouldn't it be possible to build a breakout cable from the G connector (60-pin) with a JAMMA edge (and optionally a kick harness housing)? Based on the pinout here, you should also be able to supply +5V/+12V, right?

In theory this is possible because all you really need to do is carry the control signal wires and a common ground. If you plan to use audio or video features from your supergun then that gets even more specific to the application at hand but for this kind of setup I don't think you would be running video and audio to your super gun.

Power wise, yes you need to power the IO board using the P1 header, this is how these boards get powered in vewlix cabs.

But you can certainly take a Jamma edge connector and manually build an adapter harness for the controls using the 60 pin IDC/MIL connector "G".
Just make sure you double check your work and check it with a multi meter on continuity if you have to.

Also at this point, if you are making custom harness's, if you really wanted to, you could even shove the IO board in a fight stick and manually wire the controls from the G connector to the buttons haha.
 
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In theory this is possible because all you really need to do is carry the control signal wires and a common ground. If you plan to use audio or video features from your supergun then that gets even more specific to the application at hand but for this kind of setup I don't think you would be running video and audio to your super gun.

Power wise, yes you need to power the IO board using the P1 header, this is how these boards get powered in vewlix cabs.

But you can certainly take a Jamma edge connector and manually build an adapter harness for the controls using the 60 pin IDC/MIL connector "G".
Just make sure you double check your work and check it with a multi meter on continuity if you have to.

Also at this point, if you are making custom harness's, if you really wanted to, you could even shove the IO board in a fight stick and manually wire the controls from the G connector to the buttons haha.
Thanks for the reply. If not to power the IO, what do the +5/+12V pins on the G connector get used for?

That's a damned intriguing idea re: IO in a fight stick. Might have to try that down the road.
 
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